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My fork of OpenSim for IG and DG, called SledjChisl.
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AsyncCommandManager.cs
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Author
Age
Files
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*
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
1
-1
/
+3
*
Add some conditionals to references to the WorldComm module, so that the
Melanie
2009-11-28
1
-1
/
+2
*
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
2009-10-22
1
-5
/
+3
*
Fixing a few compile errors in the previous commit
John Hurliman
2009-10-06
1
-1
/
+0
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-3
/
+3
*
Refactor IEventReceiver back into IScriptEngine
Melanie Thielker
2008-11-08
1
-21
/
+21
*
Fix listeners in multi-region instances
Melanie Thielker
2008-09-26
1
-3
/
+3
*
Convergence is almost complete. This brings the diff between the API to < 10k
Melanie Thielker
2008-09-25
1
-55
/
+61
*
Rename lots of stuff in DNE to reduce source code differences in the
Melanie Thielker
2008-09-24
1
-5
/
+5
*
Decouple AsyncCommands from XEngine and the script instance. Make
Melanie Thielker
2008-09-24
1
-74
/
+97
*
* minor: method documentation
Justin Clarke Casey
2008-09-16
1
-0
/
+3
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-4
/
+4
*
Minor formatting cleanup.
Jeff Ames
2008-06-25
1
-1
/
+1
*
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ap...
lbsa71
2008-06-24
1
-0
/
+308