| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
|
|
|
| |
script to publish the events anymore.
* Introduces a language(regex) independent event recognizer and publishes the events the script listens.
|
|
|
|
| |
(this took a while to run).
|
| |
|
| |
|
|
|
|
| |
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
|
| |
|
|
|
|
| |
for later removal/replacement.
|
|
|
|
|
|
| |
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
|
|
|
|
| |
events can use llDetect*-commands to find information about event.
|
|
|
|
|
|
|
| |
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
|
| |
|
|
Added old LSO code, will use it as base to create new LSO VM.
|