index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ScriptEngine
/
Interfaces
/
IScriptEngine.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2007-08-22
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
1
-19
/
+13
2007-08-22
A case of 'while I was working someone set me up the bomb'.
lbsa71
1
-1
/
+2
2007-08-22
* Added stub OnRezScript handler with plentiful of comments
lbsa71
1
-0
/
+11
2007-08-18
Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...
Tedd Hansen
1
-1
/
+1
2007-08-18
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...
Tedd Hansen
1
-0
/
+3
2007-08-17
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
1
-1
/
+4
2007-08-16
* Now sending manager, host and root host to Script in constructor.
lbsa71
1
-3
/
+10
2007-08-14
krinkec's updates to ll* interface and functions
Tedd Hansen
1
-3
/
+3
2007-08-14
llSay() works again. Cleanup of debug messages.
Tedd Hansen
1
-2
/
+2
2007-08-14
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
1
-4
/
+8
2007-08-13
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
1
-0
/
+1
2007-08-13
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
1
-1
/
+1
2007-08-09
ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...
Tedd Hansen
1
-2
/
+2
2007-08-08
Added ScriptEngine.DotNetEngine
Tedd Hansen
1
-87
/
+77
2007-07-16
changed to native line ending encoding
Sean Dague
1
-87
/
+87
[prev]