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* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-031-1/+1
| | | | | | | | | | Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of attachments while editing. Fix: Attachments being persisted to database on login. Fix: Attachments being persisted when changed by a script like invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent spurious full updates while editing attachments. Several other fixes
* Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)Melanie Thielker2008-10-032-0/+22
| | | | | | | Causes the dataserver event to return "OpenSim" when running on OpenSim. Requires ThreatLevel to be "High" or above to function.
* Plumb in the start parameter in DNEMelanie Thielker2008-10-032-1/+11
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* Mantis #2282.Homer Horwitz2008-10-021-1/+1
| | | | | | Thanks tglion for the necessary info to solve an ArgumentOutOfRangeException during region start.
* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | Same fix for the DNE
* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-282-0/+7
| | | | | | ensure that scripts will compile on nonenglish systems
* Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames2008-09-281-1/+1
| | | | Fix a UUID vs null comparison.
* Stop DNE saying "Loading script" when it's actually unloading.Melanie Thielker2008-09-271-2/+4
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* Add friendly error messages to both engines.Melanie Thielker2008-09-273-30/+74
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* Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker2008-09-261-2/+2
| | | | | | | Changes behavior to send on_rez event to prims when rezzed from agent inventory.
* Remove another interface that is no longer neededMelanie Thielker2008-09-266-40/+5
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* Finishing the code cleanup in DNE, make llDie work again in DNE.Melanie Thielker2008-09-263-236/+263
| | | | | | Add some compile messages from XEngine into DNE as well.
* DNE code cleanupsMelanie Thielker2008-09-263-102/+82
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* Adds support for the "Running" checkbox and the "Reset" button, as well asMelanie Thielker2008-09-261-0/+44
| | | | | | | ResetScripts In Selection, Set Script to [not] Running In Selection from the tools menu. Allows DNE script reset without a full recompile.
* Pluggable API module (XEngine style) support for DNEMelanie Thielker2008-09-261-7/+14
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* Compiler Connection! One world, one compiler!Melanie Thielker2008-09-2624-47588/+20
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* After the last commit, the old Common assembly was still being loaded.Melanie Thielker2008-09-261-2/+2
| | | | | | | Removing it made DNE scripts crash. Fixed here. Now on to converge the compilers.
* Yay! Common/ is gone! One API is achieved!Melanie Thielker2008-09-264-33/+22
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* Add per-instance date to DNE to avoid serializing stuff 10 times a second.Melanie Thielker2008-09-263-206/+166
| | | | | | Clode cleanup and removal of commented stuff in ScriptManager.
* And another fileMelanie Thielker2008-09-261-0/+479
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* Pushing the missing fileMelanie Thielker2008-09-261-0/+35
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* Remove all the subclassing complexity and script server interfaces fromMelanie Thielker2008-09-268-18/+2095
| | | | | | | | DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption.
* Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker2008-09-261-2/+8
| | | | | | | | | The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
* Fixes an exception that is seen on regions running XEngine, where DNEMelanie Thielker2008-09-251-8/+3
| | | | | | tries to stop a script that is not run by it
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-3/+4
| | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
* Update svn properties, formatting cleanup.Jeff Ames2008-09-231-2/+2
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* Refactor BuiltIn_Commands_BaseClass to ScriptBaseClass to ease the laterMelanie Thielker2008-09-232-6/+6
| | | | | | code merging and transition to Shared/
* Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker2008-09-232-4/+6
| | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
* Add constants wrapping code from XEngine to DNE. This syncs up the parsersMelanie Thielker2008-09-233-370/+9
| | | | | | | between the engines again. Also, committed r60 in opensim libs with the parser source changes.
* Brushing rust of ye old commitTedd Hansen2008-09-062-4/+3
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-062-7/+7
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-186-61/+59
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* Mantis#1931. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-08-1311-257/+1068
| | | | | | | | | | | * Yield Prolog 1.0.1 Released : it passes all but 9 of the 421 tests in the ISO Prolog test suite (97.8%) . * support dynamic predicates and rules. * support 'import' to use external static functions improves connection to C# functions * Matches Yield Prolog r831
* Allow the list hack from issue 1863 to compile, however its behavior isMike Mazur2008-07-311-7699/+7741
| | | | | | | different than in SL. See http://opensimulator.org/mantis/view.php?id=1863 for details.
* Allow assignments in if/while/do-while control statements. Fix issue 1862.Mike Mazur2008-07-311-7692/+8011
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* Fix issue 1860; exception thrown in the parser on if/if-else/for/while/do-whileMike Mazur2008-07-312-10/+14
| | | | | | statements with no body.
* Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵Mike Mazur2008-07-271-20/+19
| | | | 1651, 1339.
* Log to console if C# line/column lookup fails.Mike Mazur2008-07-271-1/+2
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* Replace the try/catch with a null check.Mike Mazur2008-07-241-6/+3
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* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-1/+1
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* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-231-0/+16
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-232-120/+254
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* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-211-1/+1
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* squashing warnings crittersDr Scofield2008-07-162-1/+10
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* Fix issue 1582. The maximum allowable length for a string passed to SimChat ↵Mike Mazur2008-07-161-1/+1
| | | | is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-167-1121/+2548
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-141-7071/+7644
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* * On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey2008-07-121-1/+1
| | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later)
* * minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey2008-07-121-9/+16
| | | | count is actually a prim local id dispenser
* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-111-6947/+7211
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)