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2008-03-18* Applied Grumly57 patch for #781; Thanks, Grumly!lbsa711-7/+7
2008-03-18Formatting cleanup.Jeff Ames5-136/+131
2008-02-24Ok, so NOW scripts work. New patch to break them coming soon.Tedd Hansen1-1/+1
2008-02-24By now you all have learned that when I'm committing scripting usually doesn'...Tedd Hansen1-3/+3
2008-02-24Forgot to change what class compiled scripts must inherit from to get their c...Tedd Hansen1-3/+3
2008-02-24Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...Tedd Hansen1-3/+1
2008-02-20Minor cleanup.Jeff Ames2-2/+2
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-23/+41
2008-02-10The very beginnings of attachments (no detachments! :)Dalien Talbot1-14/+7
2008-02-10Bugfix to state command:Tedd Hansen1-2/+6
2008-02-10Bugfix on that last Quaternion/Vector patchTedd Hansen1-2/+2
2008-02-10Untested bugfix in state supportTedd Hansen1-4/+7
2008-02-10Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0...Tedd Hansen1-2/+2
2008-02-10Thank you very much, Hashbox for :Charles Krinke1-3/+3
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-1/+1
2008-02-08* Dun-dun-dun. JavaScript scripting now actually works. :)Adam Frisby1-3/+2
2008-02-07Maybe VB.Net will compile now... who knows ;)Tedd Hansen1-8/+8
2008-02-07Same VB.Net patch done right.Tedd Hansen1-4/+9
2008-02-07VB.Net compiler might work on Windows now.Tedd Hansen1-1/+1
2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, f...Adam Frisby2-5/+5
2008-02-06Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria1-2/+2
2008-02-05Converted logging to use log4net.Jeff Ames3-30/+28
2008-02-05Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w...Tedd Hansen1-1/+0
2008-02-04* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.csAdam Frisby1-0/+1
2008-02-04* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby1-2/+19
2008-02-03Temporarily disabled shared threads because of a bug. Script were only workin...Tedd Hansen1-1/+1
2008-02-02Re-enabled AllowedCompilers functionTedd Hansen1-1/+1
2008-02-02Almost forgot to check in:Tedd Hansen1-1/+1
2008-02-02Note to self: Next time read debug-files on correct computer. It makes bughun...Tedd Hansen1-1/+1
2008-02-02Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen2-16/+21
2008-02-02Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2-37/+31
2008-02-02Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2-8/+49
2008-02-02Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)Tedd Hansen1-3/+3
2008-02-02Added load/unload queue size limitTedd Hansen1-3/+3
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2-36/+230
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2-9/+9
2008-02-01SCRIPTING STILL BROKENTedd Hansen2-2/+2
2008-02-01ExperimentalTedd Hansen1-0/+6
2008-01-22Giving Mantis #388 a shotTedd Hansen1-2/+3
2008-01-21Small bug in ResetScriptTedd Hansen2-11/+1
2008-01-17Added data structure to be passed through event execution queue so that event...Tedd Hansen1-1/+2
2008-01-15* Mother of all commits:Adam Frisby4-21/+50
2008-01-12Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen12-6898/+83
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen4-26/+58
2008-01-12Implements llModifyLand() - Still needs some tweaking to match LL's effect on...alondria1-0/+59
2008-01-12Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_Ba...alondria1-0/+15
2008-01-11Fix some warnings under mono.Jeff Ames1-2/+2
2008-01-10Added const definintions for sculpted prims.Tedd Hansen1-1/+7
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen1-1/+7
2008-01-05Only one queue is used for load/unload of scripts.Tedd Hansen1-19/+22