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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs (unfollow)
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2008-09-26Remove all the subclassing complexity and script server interfaces fromMelanie Thielker1-8/+260
2008-09-06Brushing rust of ye old commitTedd Hansen1-1/+0
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-3/+2
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2008-02-05Converted logging to use log4net.Jeff Ames1-1/+1
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen1-1/+1
2008-02-01SCRIPTING STILL BROKENTedd Hansen1-1/+1
2008-02-01ExperimentalTedd Hansen1-0/+6
2008-01-21Small bug in ResetScriptTedd Hansen1-4/+0
2008-01-12Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen1-78/+8
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen1-3/+3
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen1-1/+7
2007-12-30server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen1-12/+5
2007-12-30In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen1-1/+2
2007-12-27* Optimized usingslbsa711-1/+1
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-2/+2
2007-10-30* Optimized usingslbsa711-21/+12
2007-10-19changes to pass nini config object to the modules that getSean Dague1-132/+133
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-132/+132
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-132/+132
2007-09-13Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...Tedd Hansen1-10/+10
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW1-2/+31
2007-08-25Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen1-0/+2
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen1-19/+13
2007-08-22A case of 'while I was working someone set me up the bomb'.lbsa711-1/+2
2007-08-22* Added stub OnRezScript handler with plentiful of commentslbsa711-0/+11
2007-08-18Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen1-1/+1
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen1-0/+3
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-1/+4
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-3/+10
2007-08-14krinkec's updates to ll* interface and functionsTedd Hansen1-3/+3
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-2/+2
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-4/+8
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen1-0/+1
2007-08-13(DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen1-1/+1
2007-08-09ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...Tedd Hansen1-2/+2
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-87/+77
2007-07-16changed to native line ending encodingSean Dague1-87/+87