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My fork of OpenSim for IG and DG, called SledjChisl.
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ScriptEngine
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DotNetEngine
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EventManager.cs
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Author
Age
Files
Lines
*
startup event on script added to object, not all inside object.
Tedd Hansen
2007-08-28
1
-4
/
+0
*
Added class for "long commands" (command that returns as event) with dedicate...
Tedd Hansen
2007-08-25
1
-1
/
+0
*
Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...
Tedd Hansen
2007-08-25
1
-2
/
+4
*
Lowered priority of script threads. Executing state_entry() event on script rez.
Tedd Hansen
2007-08-23
1
-1
/
+1
*
GC.GetTotalMemory(true) was blocking.
Tedd Hansen
2007-08-22
1
-6
/
+3
*
Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...
Tedd Hansen
2007-08-22
1
-1
/
+3
*
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
2007-08-22
1
-5
/
+33
*
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...
Tedd Hansen
2007-08-18
1
-0
/
+1
*
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
2007-08-17
1
-1
/
+3
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
1
-1
/
+1
*
Removed some debugging. Removed *.lso from project include in prebuild.xml.
Tedd Hansen
2007-08-14
1
-1
/
+1
*
llSay() works again. Cleanup of debug messages.
Tedd Hansen
2007-08-14
1
-1
/
+1
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
1
-4
/
+3
*
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
2007-08-13
1
-2
/
+5
*
Removed 2 warnings. Added pointer comments to where to add hooks and modify f...
Tedd Hansen
2007-08-09
1
-0
/
+3
*
ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...
Tedd Hansen
2007-08-09
1
-1
/
+1
*
Added ScriptEngine.DotNetEngine
Tedd Hansen
2007-08-08
1
-0
/
+99