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2007-08-27Stopped EntityBase from implementing IScriptHost, as don't think it should, m...MW1-2/+2
2007-08-27Another small tweak to image sending.MW1-3/+7
2007-08-27Fixing llList2double issue (Thanks ldvoipeng)Brian McBee1-1/+1
2007-08-26llList-commands from ldvoipeng, new Default.lsl from dalienTedd Hansen1-14/+83
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-1/+0
2007-08-26in-world run-time error-message no-w con-tains function-name.Tedd Hansen2-11/+15
2007-08-26Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen1-3/+23
2007-08-25Fixed error on shutdown caused by ThreadAbortException sending message throug...Tedd Hansen1-1/+1
2007-08-25Script compiler should now show error on correct line number in original LSL-...Tedd Hansen2-11/+12
2007-08-25oops , shouldn't have committed my local testing changesMW1-1/+0
2007-08-25Removal of script that was unable to compile no longer crashes server.Tedd Hansen1-2/+5
2007-08-25Test to see if this change improves or makes worse the texture sending bugMW1-0/+2
2007-08-25Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen3-9/+26
2007-08-25Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2-2/+39
2007-08-23Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2-10/+0
2007-08-23More lsl functions (thanks to ldviopeng and wjordan!)Brian McBee1-9/+40
2007-08-22Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen1-1/+1
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen1-16/+28
2007-08-20Some minor changes + krinkec's updates to ll* functions.Tedd Hansen1-9/+66
2007-08-18Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2-31/+14
2007-08-18Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen2-1/+30
2007-08-18Script loads into separate AppDomain without errors. Events and llFunctions n...Tedd Hansen3-4/+5
2007-08-18Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f...Tedd Hansen1-2/+3
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen4-188/+199
2007-08-18Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen4-12/+18
2007-08-18Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...Tedd Hansen5-631/+531
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2-446/+353
2007-08-18llstrenglength (thanks ldvoipeng!)Brian McBee1-1/+13
2007-08-18lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee1-1/+1
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2-5/+2
2007-08-17Removed RAIL test from startup for now...Tedd Hansen1-0/+1
2007-08-17krinkec's updates to ll* interface and functions.Tedd Hansen2-7/+14
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa712-24/+56
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712-3/+21
2007-08-15compile error removed :)Tedd Hansen1-8/+0
2007-08-15Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen4-436/+774
2007-08-15* Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2-80/+114
2007-08-15* Fixed bug with llModPowAdam Frisby1-6/+6
2007-08-15* New LSL functionsAdam Frisby2-6/+17
2007-08-14Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen1-2/+13
2007-08-14krinkec's updates to ll* interface and functionsTedd Hansen2-170/+268
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-2/+2
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen2-390/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen4-11/+12
2007-08-13krinkec's updates to ll* interface and functionsTedd Hansen2-242/+382
2007-08-12ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2-3/+20
2007-08-12ScriptManager now uses LSL-compiler.Tedd Hansen1-1/+1
2007-08-12LSL_BaseClass now receives scene during initTedd Hansen1-3/+6
2007-08-12LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen3-13/+365
2007-08-12Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen6-113/+98