Commit message (Collapse) | Author | Files | Lines | ||
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2009-10-27 | Removed the DotNetEngine scripting engine. You will need to create a fresh ↵ | John Hurliman | 1 | -51/+0 | |
checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-02-22 | Refactor log4net logger handling in script engine. (#3148) | Jeff Ames | 1 | -2/+7 | |
2008-09-26 | DNE code cleanups | Melanie Thielker | 1 | -10/+0 | |
2008-09-26 | Remove all the subclassing complexity and script server interfaces from | Melanie Thielker | 1 | -1/+1 | |
DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -10/+9 | |
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | |||||
2008-02-01 | SCRIPTING STILL BROKEN | Tedd Hansen | 1 | -2/+2 | |
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread | |||||
2008-01-12 | Set eol | Tedd Hansen | 1 | -57/+57 | |
2008-01-12 | Added license to new files | Tedd Hansen | 1 | -2/+3 | |
2008-01-12 | Major reorganizing of DotNetEngine. Moved common script engine parts to ↵ | Tedd Hansen | 1 | -56/+56 | |
ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. Loads of things has been put into interfaces instead of the specific class. We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory. | |||||
2007-12-30 | In this commit I am using an editor feature called "Save All" before I commit. | Tedd Hansen | 1 | -0/+2 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -10/+6 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-09-13 | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 1 | -59/+59 | |
will happen on the windows side now that eol-style is correct | |||||
2007-09-13 | Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵ | Tedd Hansen | 1 | -1/+1 | |
member names to smallcapsy. | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-08-16 | * Now sending manager, host and root host to Script in constructor. | lbsa71 | 1 | -2/+2 | |
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions | |||||
2007-08-14 | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 1 | -2/+3 | |
2007-08-09 | Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵ | Tedd Hansen | 1 | -4/+4 | |
functions to get SE working. | |||||
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 1 | -56/+58 | |
2007-08-06 | ... and here's the second part... | lbsa71 | 1 | -0/+0 | |
2007-08-06 | Part 1 of a two-part commit to change caps of 'scripting' dir... | lbsa71 | 1 | -0/+0 | |
2007-07-30 | mass update of files to have native line endings | Sean Dague | 1 | -56/+56 | |
2007-07-16 | * Updating internal LSL handler/compiler with Tedd's r1. | Adam Frisby | 1 | -49/+56 | |
* Importing begginings of DB4oDataStore | |||||
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -49/+49 | |
2007-07-13 | * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting | Adam Frisby | 1 | -2/+2 | |
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting | |||||
2007-07-13 | * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵ | Adam Frisby | 1 | -0/+0 | |
specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API. | |||||
2007-07-05 | * Added Java support back into Sugilite (although it still needs a calling ↵ | Adam Frisby | 1 | -10/+16 | |
host to be added). | |||||
2007-07-03 | *Removed GridInfo class as it has been previously replaced with the much ↵ | mingchen | 1 | -7/+2 | |
better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work! | |||||
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -3/+0 | |
* added some licensing info |