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* * Applied Grumly57 patch for #781; Thanks, Grumly!lbsa712008-03-181-7/+7
* Patch from DrSchofld (IBM). In his own wordsJustin Clarke Casey2008-03-181-2/+2
* Formatting cleanup.Jeff Ames2008-03-1833-878/+833
* Fix a few mono compiler warnings. Minor cleanup.Jeff Ames2008-03-171-1/+1
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-03-173-90/+370
* added some os helper functions for the texture drawing module. see http://ope...MW2008-03-153-0/+140
* * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)Teravus Ovares2008-03-141-2/+9
* * Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares2008-03-141-3/+3
* there was a single instance where the log4net object was notSean Dague2008-03-121-1/+1
* Refactor out some duplicate code.Jeff Ames2008-03-112-5/+5
* * Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!Adam Frisby2008-03-111-2/+2
* * Added Linear Acceleration reporting to the ODEPlugin.Teravus Ovares2008-03-101-2/+1
* ODEPluginTeravus Ovares2008-03-103-0/+20
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-102-1/+8
* Remove two warnings with unused variables.Charles Krinke2008-03-081-2/+0
* Thank you very much, Ldviopeng for :Charles Krinke2008-03-081-3/+54
* Added Frist basic version on the VectorRenderModule, that allows scripts to d...MW2008-03-083-0/+89
* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-083-3/+130
* * Applied patch #719 from lvoidpeng.lbsa712008-03-071-2/+3
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-57/+3
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-0416-80/+41
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-035-5/+4
* Thank you very much, Kinoc for:Charles Krinke2008-03-012-21/+101
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-02-281-9/+418
* Moved AsyncCommandManager into separate classes under "plugins".Tedd Hansen2008-02-257-519/+744
* eolTedd Hansen2008-02-256-727/+727
* Step 1 in reorganizing AsyncCommandManagerTedd Hansen2008-02-257-679/+729
* Initial patch for llSensor*Tedd Hansen2008-02-252-22/+397
* I'm the stupidest stupid in the whole world. :)Tedd Hansen2008-02-252-22/+23
* Update svn properties.Jeff Ames2008-02-251-2216/+2216
* Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander o...Tedd Hansen2008-02-241-0/+12
* Fixed startup logo size to match a Win CMD window.Tedd Hansen2008-02-241-18/+160
* Ok, so NOW scripts work. New patch to break them coming soon.Tedd Hansen2008-02-241-0/+2
* By now you all have learned that when I'm committing scripting usually doesn'...Tedd Hansen2008-02-243-2268/+2274
* Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.Tedd Hansen2008-02-241-9/+20
* eolTedd Hansen2008-02-243-165/+165
* Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...Tedd Hansen2008-02-245-3/+168
* Fix for error message during startup (shared thread started processing region...Tedd Hansen2008-02-222-1/+4
* ScriptEngine works again (startup-nully-error gone)Tedd Hansen2008-02-224-19/+18
* One more: Async LSL command thread is also shared now.Tedd Hansen2008-02-224-248/+275
* Bugfixes - Scripting works againTedd Hansen2008-02-222-2/+17
* Some misplaced code made scripts never start :)Tedd Hansen2008-02-221-14/+13
* Better timing of MaintenanceThread's tasks (uses less CPU)Tedd Hansen2008-02-221-20/+39
* Bugfixes - wasn't counting threads right++Tedd Hansen2008-02-223-17/+17
* Minor annoying Exception-bug fixedTedd Hansen2008-02-222-2/+3
* Execution threads are now shared between regions too. Default thread count re...Tedd Hansen2008-02-223-242/+229
* Maintenance thread in charge of loading/unloading of scripts. 1 thread less p...Tedd Hansen2008-02-222-17/+28
* Now last commit will compile too... The features just keep on coming!Tedd Hansen2008-02-223-6/+12
* From this commit and a few hours into the future ScriptEngine will be unstable:Tedd Hansen2008-02-225-79/+87
* Fixes to ScriptEngine thread cleanup on destructorTedd Hansen2008-02-214-17/+14