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2008-07-27Re-fix r5681. Sorry for the inconvenience. We will now return youMelanie Thielker1-0/+1
to your scheduled scripting.
2008-07-27Addresses Mantis #1611Melanie Thielker1-0/+3
Set thread culture for event processing threads in DotNetEngine. XEngine already had this. Maybe someone with a French OS can verify the fix.
2008-07-08Mantis#1690. Thank you kindly, Melanie for a patch that:Charles Krinke1-0/+3
esets script permissions when a script is recompiled.
2008-06-28Mantis#1623. Thank you, Melanie for a patch that:Charles Krinke2-6/+13
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke1-1/+1
not break trunk.
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield2-5/+5
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-2/+2
2008-06-08* Fixed it so you can do a lot more llDetected* methods in many additional ↵Teravus Ovares2-3/+62
situations and have it work. * script Collision reporting works now in DotNetEngine
2008-06-08* Added compiler pre-processor, #if SPAM to SensorRepeat... so if you ↵Teravus Ovares1-3/+12
really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM
2008-06-05Mantis#1459. Thank you kindly, CMickeyb for a patch that:Charles Krinke1-2/+5
the function that reports errors in event handling is not computing the line numbers correctly for windows paths (and probably linux paths). As a result, the conversion to int throws an exception. note... i'm not sure why we extract the line number, convert it to an int, then convert it back to a string... but hey... :-)
2008-06-05* This sends collision events to the script engine. Teravus Ovares2-9/+79
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....
2008-06-04applied patch from mantis #1268 , thanks mikemMW1-0/+4
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames2-12/+12
2008-05-29Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke2-0/+133
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
2008-05-29Mantis#852. Thank you kindly, cmickeyb for a patch that:Charles Krinke1-17/+46
There appears to be a problem with the mapping of scripts when an llHTTPRequest completes. CheckHttpRequests() looks for a function that maps to the localID associated with the http request. However, the only context in which it looks is that of the first region. That is, m_CmdManager.m_ScriptEngine.m_ScriptManager is the same no matter where the script executed that initiated the llHTTPRequest. Since scripts appear to be loaded into a region specific scriptmanager on startup, the event handler is only found for requests coming from the first region.
2008-05-28Formatting cleanup.Jeff Ames1-1/+1
2008-05-26This cleans up a merge mess from the earlier checkin and implements ↵Dr Scofield1-1/+1
llOwnerSay() via the newly created Scene.SimBroadcast() call.
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵Teravus Ovares2-0/+2
however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab.
2008-05-25Thank you very much, Xantor for a patch that:Charles Krinke1-0/+4
Copying, reseting, dragging scripts cause unnecessary recompilation, slowing down the simulator and filling up the ScriptEngines directory with compiled .dll and misc. files. This patch keeps track of compiled assets since the last simulator restarts, and only recompiles new assets. (editing a script generates a new asset, so no problems there).
2008-05-22Mantis 1357 Patch - Thanks mikem!Adam Johnson1-4/+8
2008-05-18* Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule.Adam Frisby1-0/+1
2008-05-16Formatting cleanup.Jeff Ames6-11/+11
2008-05-14More formatting cleanup.Jeff Ames1-4/+7
2008-05-14Formatting cleanup.Jeff Ames4-6/+6
2008-05-14* Removed 19 warningsTeravus Ovares1-1/+1
2008-05-11* Changed implicit string conversion to LSL_Types.LSLString in money event ↵Teravus Ovares2-3/+3
of the key of the payer to an Explicit one. * Fixes Mantis: #1045
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-4/+7
2008-05-08* You can haz more spring cleaning.Adam Frisby2-4/+2
* Eventually this codebase will be clean. >_>
2008-05-08* Some refactorings.Adam Frisby1-1/+1
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-07* Other then the prim update experiments that are going on now, ↵Teravus Ovares1-0/+1
llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
2008-05-07* Theoretically, everything is in place for scripted take controls... ↵Teravus Ovares1-2/+2
Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
2008-05-07while I'm not convinced this is causing my current run awaySean Dague1-18/+21
loop, this queue manipulation is dead wrong as Queue is not a synchronized data structure. Hopefully this helps.
2008-05-06De-tabify source.Jeff Ames1-12/+12
2008-05-05* Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares1-2/+2
* Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
2008-05-02Thank you kindly, Melanie for a patch to solveCharles Krinke1-1/+13
llParticleSystem and osDynamicTexture issues.
2008-05-01* Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵Teravus Ovares1-0/+23
script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens.
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-1/+1
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01* Assorted spring cleanings.Adam Frisby2-3/+4
2008-04-30* Sometimes you know, you do something really stupid.Adam Frisby4-4/+4
* This is one of those times (should fix build)
2008-04-30Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵Teravus Ovares5-20/+21
explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly.
2008-04-28wrap a common exception that we get on shutdown of the script engine to keepSean Dague1-4/+9
people from thinking it's a real issue.
2008-04-27* Patch from XenReborn to make remove-region work properly without needing ↵Teravus Ovares1-0/+10
to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
2008-04-25* Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares1-4/+7
2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague1-5/+5
Please adjust your editors to not use hard tabs.
2008-04-23* Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares1-5/+23
the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-22* Implemented NoScript areas (without loosing script state).Teravus Ovares1-9/+13
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby14-75/+20
(this took a while to run).
2008-04-20Removed some script engine noise from consoleTedd Hansen1-1/+1
2008-04-18Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb.Tedd Hansen1-9/+21
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague1-1/+1
actually a little more work than I expected given the copious use of out params.