| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
|
|
|
|
|
|
|
| |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
|
|
|
|
|
|
|
| |
attached are some patches to either comment out direct
console writes or to convert them to log writes
|
|
|
|
|
|
|
| |
however you can use it to help find out what scripts are causing your simulator to cry.
* Access it from the Estate tools/Debug tab.
|
| |
|
|
|
|
| |
(this took a while to run).
|
| |
|
| |
|
| |
|
| |
|
|
|