Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Convergence is almost complete. This brings the diff between the API to < 10k | Melanie Thielker | 2008-09-25 | 1 | -98/+0 |
| | | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref. | ||||
* | Remove Common/LSL_Types.cs. Both script engines now use a single version | Melanie Thielker | 2008-09-23 | 1 | -0/+1 |
| | | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts! | ||||
* | * Sometimes you know, you do something really stupid. | Adam Frisby | 2008-04-30 | 1 | -1/+1 |
| | | | | | * This is one of those times (should fix build) | ||||
* | Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵ | Teravus Ovares | 2008-04-30 | 1 | -1/+1 |
| | | | | | | | explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly. | ||||
* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 1 | -8/+0 |
| | | | | (this took a while to run). | ||||
* | Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb. | Tedd Hansen | 2008-04-18 | 1 | -9/+21 |
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* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 1 | -26/+25 |
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* | Added copyright heaaders. Minor cleanup. | Jeff Ames | 2008-03-04 | 1 | -4/+1 |
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* | Moved AsyncCommandManager into separate classes under "plugins". | Tedd Hansen | 2008-02-25 | 1 | -3/+90 |
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* | eol | Tedd Hansen | 2008-02-25 | 1 | -10/+10 |
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* | Step 1 in reorganizing AsyncCommandManager | Tedd Hansen | 2008-02-25 | 1 | -0/+10 |