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path: root/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs (follow)
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* From: kurt taylor (krtaylor)Dr Scofield2008-07-011-0/+26
| | | | | | | | Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
* Thank you, Grumly57 kindly for:Charles Krinke2008-05-281-0/+12
| | | | | | | This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
* Formatting cleanup.Jeff Ames2008-05-161-2/+2
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* Formatting cleanup.Jeff Ames2008-05-141-1/+1
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* *Complete redo of the permissions modulemingchen2008-05-131-1/+1
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* *Added all the permission checks to the sceneexternalchecks and modified ↵mingchen2008-05-081-3/+3
| | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-3/+3
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* * Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵Teravus Ovares2008-04-301-1/+1
| | | | | | | Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
* * Applying mantis#1048 - Patch for osSetRegionWaterHeight()Adam Frisby2008-04-251-1/+2
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* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-231-1/+1
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-13/+5
| | | | (this took a while to run).
* Moved script engine os* commands to OSSL_BuilIn_Commands.cs and ↵Tedd Hansen2008-04-201-0/+296
| | | | OSSL_BuilIn_Commands_Interface.cs where they belong.
* Formatting cleanup.Jeff Ames2008-03-181-27/+25
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* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-5/+2
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* I'm the stupidest stupid in the whole world. :)Tedd Hansen2008-02-251-19/+19
| | | | | Fixed a bug in new Prim where I actually ADDED new values to old values instead of directly assigning them... Now that was a waste of time! :P
* Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander ↵Tedd Hansen2008-02-241-0/+12
| | | | off into eternity
* Fixed startup logo size to match a Win CMD window.Tedd Hansen2008-02-241-18/+160
| | | | | | | | Fixed bugs in new OOP commands. Prim.Rotation.X += 45; Prim.Position.X += 10; Now how do I find the prim I asked to += 10 every 1 second???
* Ok, so NOW scripts work. New patch to break them coming soon.Tedd Hansen2008-02-241-0/+2
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* By now you all have learned that when I'm committing scripting usually ↵Tedd Hansen2008-02-241-1/+3
| | | | | | | doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
* Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.Tedd Hansen2008-02-241-9/+20
| | | | | | Example: Prim.Position.X += 10;
* eolTedd Hansen2008-02-241-82/+82
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* Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵Tedd Hansen2008-02-241-0/+82
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.