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path: root/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs (follow)
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* We now support LSL stateTedd Hansen2008-02-101-2/+3
* Implements llListStatistics() and a bunch-o-LSL_Types.list statistical method...alondria2008-02-101-1/+12
* Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...alondria2008-02-061-0/+4
* Converted logging to use log4net.Jeff Ames2008-02-051-2/+3
* Added explicit Quaternion->string and list->string conversions.alondria2008-02-051-0/+1
* Added llParseString2List (and a few extra methods to LSL_Types.list).alondria2008-02-021-2/+2
* SCRIPTING STILL BROKENTedd Hansen2008-02-011-1/+1
* Thanks to Hashbox for a patch to:alondria2008-02-011-1/+15
* Hit a dead end with llParticleSystem (libsecondlife issues) so no functionali...alondria2008-01-311-1/+1
* Added data structure to be passed through event execution queue so that event...Tedd Hansen2008-01-171-0/+9
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)Tedd Hansen2008-01-141-2/+2
* Set eolTedd Hansen2008-01-121-2164/+2164
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-0/+2165