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* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-191-12/+13
|/ | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* * Attempts to resolve the megaregion terrain edit rebound.Teravus Ovares (Dan Olivares)2009-12-291-0/+82
| | | | | | * It does this by tweaking the throttles on child agent connection to a megaregion and multiplying the land throttle by 50. (various bit and byte magic ensue) * While, I doubt this will cause terrain crater sized potholes.. since it actually increases the bandwidth available for land in child regions when MegaRegions area active, more testing would be good. * This, in theory, also shouldn't cause missing objects in child regions.. because all objects are in the root region anyway. As I said, more testing would be good.
* minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-251-0/+1
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* Formatting cleanup.Jeff Ames2009-11-231-2/+2
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* * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, ↵Teravus Ovares (Dan Olivares)2009-11-112-13/+5
| | | | miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule.
* * Fix resources file mappingTeravus Ovares (Dan Olivares)2009-11-111-2/+2
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* * Update namespace in the regioncombinermodule.Teravus Ovares (Dan Olivares)2009-11-108-8/+9
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* * Move RegionCombinerModule to it's own projectTeravus Ovares (Dan Olivares)2009-11-109-0/+1781
* Moves the mono_metadata_token_from_dor message to a different module on loading.