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My fork of OpenSim for IG and DG, called SledjChisl.
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2019-02-05
Remove some more cut-and-paste typos in 6dof constraint setup in XNA
Robert Adams
1
-3
/
+3
2019-02-05
Remove cut-and-paste typo in 6dof contstrain setup in XNA version of
Robert Adams
1
-1
/
+1
2019-01-31
ubode add position to pid control it stopped flying to prevent slow drifts
UbitUmarov
1
-26
/
+30
2019-01-31
cosmetics
UbitUmarov
5
-108
/
+96
2019-01-29
ubode replace a locklessqueue by .net concurrentqueue
UbitUmarov
2
-116
/
+80
2019-01-28
forgotten locks on ubode
UbitUmarov
1
-34
/
+37
2019-01-21
well.. put the ode locks back, for now
UbitUmarov
2
-29
/
+39
2019-01-21
this looks more like ubode
UbitUmarov
1
-8
/
+3
2019-01-21
ubode try remove a legacy lock, that is nasty
UbitUmarov
2
-4
/
+6
2019-01-05
minor cosmetics
UbitUmarov
2
-118
/
+103
2018-12-28
now break several things at same time... sog/sop updates, threads options,...
UbitUmarov
5
-50
/
+2
2018-12-11
mantis 8420: ubOde awake up lazy body
UbitUmarov
2
-57
/
+73
2018-12-06
fix compile putting back useless things until they are fully removed
UbitUmarov
1
-5
/
+3
2018-12-06
ubOde: slow down collision events to attachments
UbitUmarov
2
-25
/
+52
2018-12-01
potencial mem leak
UbitUmarov
1
-0
/
+1
2018-11-15
avoid a null ref on Bullet
UbitUmarov
1
-1
/
+2
2018-11-12
pesty warning
UbitUmarov
1
-0
/
+1
2018-11-12
ubOde: remove support for old native ODE lib; make inplace terrain changes, i...
UbitUmarov
3
-311
/
+127
2018-10-28
reduce some threads priority
UbitUmarov
1
-1
/
+0
2018-10-21
oops some code got in ahead of time
UbitUmarov
1
-2
/
+6
2018-10-21
mantis 8387: (try) avoid potencial out of order phys operations
UbitUmarov
1
-7
/
+6
2018-10-06
more use of simpler xml encoder on inventory fetch, plus other cosmetics
UbitUmarov
1
-1
/
+0
2018-10-03
mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib
UbitUmarov
2
-1
/
+10
2018-07-29
and some more guard try{}catch{} on ub mesh processing
UbitUmarov
1
-8
/
+31
2018-06-27
ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fi...
UbitUmarov
1
-4
/
+4
2018-05-04
fix ubOde terrain copy at north and east borders
0.9.0.1
UbitUmarov
1
-2
/
+2
2018-01-22
retire our BlockingQueue replaced by BlockingCollection and cross fingers
UbitUmarov
1
-5
/
+7
2018-01-20
some cleanup
UbitUmarov
1
-0
/
+1
2018-01-17
pesty warnings
UbitUmarov
1
-3
/
+1
2018-01-15
recover a lost null check
UbitUmarov
1
-1
/
+2
2018-01-15
shut up some pesty warnings
UbitUmarov
4
-6
/
+6
2018-01-14
make old Ode PInvoke follow ms coding rules
UbitUmarov
7
-1026
/
+1023
2018-01-14
make ubOde PInvoke follow ms coding rules
UbitUmarov
9
-1556
/
+1673
2017-12-14
add a missing return on a mesh decode error in ubOdemeshmerizer
UbitUmarov
1
-1
/
+2
2017-10-13
BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
Robert Adams
2
-4
/
+13
2017-09-08
ubOde: comment out some debug stats
UbitUmarov
1
-13
/
+14
2017-09-08
ubOde: hashSpaces aren't that nice
UbitUmarov
3
-188
/
+107
2017-09-05
BulletSim: add raycast filtering
Robert Adams
1
-3
/
+35
2017-09-03
BulletSim: first version of raycast. Only single contact point and no
Robert Adams
8
-128
/
+137
2017-09-02
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
Robert Adams
8
-0
/
+252
2017-08-28
BulletSim: add clock and change logic for taint processing a little
Robert Adams
5
-27
/
+62
2017-08-21
ubOde move static/dynamic friction to unmanaged code. Note this now requeries...
UbitUmarov
1
-13
/
+14
2017-08-14
BulletSim: remove chatty debug message.
Robert Adams
1
-2
/
+2
2017-08-14
BUlletSim: return better terrain height in
Robert Adams
1
-4
/
+20
2017-08-02
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
UbitUmarov
1
-1
/
+1
2017-07-27
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...
UbitUmarov
1
-1
/
+1
2017-07-23
add a rudimentary version control to ubOde meshs cache
UbitUmarov
1
-90
/
+90
2017-07-22
ubOde: let small spheres still be spheres
UbitUmarov
1
-1
/
+1
2017-07-22
ubOde: remove some dead code
UbitUmarov
1
-84
/
+1
2017-07-22
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
2
-13
/
+25
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