| Commit message (Expand) | Author | Files | Lines |
2019-01-21 | well.. put the ode locks back, for now | UbitUmarov | 2 | -29/+39 |
2019-01-21 | this looks more like ubode | UbitUmarov | 1 | -8/+3 |
2019-01-21 | ubode try remove a legacy lock, that is nasty | UbitUmarov | 2 | -4/+6 |
2019-01-05 | minor cosmetics | UbitUmarov | 2 | -118/+103 |
2018-12-28 | now break several things at same time... sog/sop updates, threads options,... | UbitUmarov | 5 | -50/+2 |
2018-12-11 | mantis 8420: ubOde awake up lazy body | UbitUmarov | 2 | -57/+73 |
2018-12-06 | fix compile putting back useless things until they are fully removed | UbitUmarov | 1 | -5/+3 |
2018-12-06 | ubOde: slow down collision events to attachments | UbitUmarov | 2 | -25/+52 |
2018-12-01 | potencial mem leak | UbitUmarov | 1 | -0/+1 |
2018-11-15 | avoid a null ref on Bullet | UbitUmarov | 1 | -1/+2 |
2018-11-12 | pesty warning | UbitUmarov | 1 | -0/+1 |
2018-11-12 | ubOde: remove support for old native ODE lib; make inplace terrain changes, i... | UbitUmarov | 3 | -311/+127 |
2018-10-28 | reduce some threads priority | UbitUmarov | 1 | -1/+0 |
2018-10-21 | oops some code got in ahead of time | UbitUmarov | 1 | -2/+6 |
2018-10-21 | mantis 8387: (try) avoid potencial out of order phys operations | UbitUmarov | 1 | -7/+6 |
2018-10-06 | more use of simpler xml encoder on inventory fetch, plus other cosmetics | UbitUmarov | 1 | -1/+0 |
2018-10-03 | mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib | UbitUmarov | 2 | -1/+10 |
2018-07-29 | and some more guard try{}catch{} on ub mesh processing | UbitUmarov | 1 | -8/+31 |
2018-06-27 | ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fi... | UbitUmarov | 1 | -4/+4 |
2018-05-04 | fix ubOde terrain copy at north and east borders0.9.0.1 | UbitUmarov | 1 | -2/+2 |
2018-01-22 | retire our BlockingQueue replaced by BlockingCollection and cross fingers | UbitUmarov | 1 | -5/+7 |
2018-01-20 | some cleanup | UbitUmarov | 1 | -0/+1 |
2018-01-17 | pesty warnings | UbitUmarov | 1 | -3/+1 |
2018-01-15 | recover a lost null check | UbitUmarov | 1 | -1/+2 |
2018-01-15 | shut up some pesty warnings | UbitUmarov | 4 | -6/+6 |
2018-01-14 | make old Ode PInvoke follow ms coding rules | UbitUmarov | 7 | -1026/+1023 |
2018-01-14 | make ubOde PInvoke follow ms coding rules | UbitUmarov | 9 | -1556/+1673 |
2017-12-14 | add a missing return on a mesh decode error in ubOdemeshmerizer | UbitUmarov | 1 | -1/+2 |
2017-10-13 | BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to | Robert Adams | 2 | -4/+13 |
2017-09-08 | ubOde: comment out some debug stats | UbitUmarov | 1 | -13/+14 |
2017-09-08 | ubOde: hashSpaces aren't that nice | UbitUmarov | 3 | -188/+107 |
2017-09-05 | BulletSim: add raycast filtering | Robert Adams | 1 | -3/+35 |
2017-09-03 | BulletSim: first version of raycast. Only single contact point and no | Robert Adams | 8 | -128/+137 |
2017-09-02 | BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to | Robert Adams | 8 | -0/+252 |
2017-08-28 | BulletSim: add clock and change logic for taint processing a little | Robert Adams | 5 | -27/+62 |
2017-08-21 | ubOde move static/dynamic friction to unmanaged code. Note this now requeries... | UbitUmarov | 1 | -13/+14 |
2017-08-14 | BulletSim: remove chatty debug message. | Robert Adams | 1 | -2/+2 |
2017-08-14 | BUlletSim: return better terrain height in | Robert Adams | 1 | -4/+20 |
2017-08-02 | Oops fix also default UseMeshiesPhysicsMesh also on ubOde | UbitUmarov | 1 | -1/+1 |
2017-07-27 | mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ... | UbitUmarov | 1 | -1/+1 |
2017-07-23 | add a rudimentary version control to ubOde meshs cache | UbitUmarov | 1 | -90/+90 |
2017-07-22 | ubOde: let small spheres still be spheres | UbitUmarov | 1 | -1/+1 |
2017-07-22 | ubOde: remove some dead code | UbitUmarov | 1 | -84/+1 |
2017-07-22 | ubOde: represent small objects as a box. A object is small is all scale dimen... | UbitUmarov | 2 | -13/+25 |
2017-07-22 | ubOde remove ols pseudo convex for sculpts | UbitUmarov | 1 | -10/+1 |
2017-07-21 | ubOde suport convex shapes on all normal prims and sculpts. Since code is exp... | UbitUmarov | 1 | -18/+115 |
2017-07-16 | ode does not like null refs | UbitUmarov | 1 | -1/+2 |
2017-07-13 | add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s... | UbitUmarov | 2 | -18/+20 |
2017-07-07 | ubOde don't use old ode body sleep option, a few changes on sleep control, up... | UbitUmarov | 3 | -8/+31 |
2017-07-03 | ubOde: but only do that if sphere is physical.. | UbitUmarov | 1 | -1/+1 |