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My fork of OpenSim for IG and DG, called SledjChisl.
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ubOdeMeshing
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*
ubMeshmerizer: remove some wrong faces still present in taper cases, some ↵
UbitUmarov
2015-12-26
3
-210
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+234
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code cleanup
*
fix cilinder and cone physics mesh
UbitUmarov
2015-12-26
1
-0
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+2
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*
add some missing GC.RemoveMemoryPressure()
UbitUmarov
2015-12-09
1
-0
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+2
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*
bug fix. Some rare meshs reported as having +-infinity dimensions
UbitUmarov
2015-10-15
1
-6
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+28
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*
rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
2015-10-13
1
-1
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+1
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*
detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
2015-10-12
2
-1
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+18
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*
use System.IO.Compression.DeflateStream for mesh decompression like master, ↵
UbitUmarov
2015-10-11
1
-9
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+9
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since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)
*
display prim name, if unzip of selected phsyics mesh part fails on ↵
UbitUmarov
2015-10-11
1
-1
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+1
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ubMeshmerizer ( thx Dan)
*
change the names also on the assembyInfo files
UbitUmarov
2015-09-13
1
-3
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+3
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*
rename Ubit physics modules
UbitUmarov
2015-09-12
7
-0
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+4607