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My fork of OpenSim for IG and DG, called SledjChisl.
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ubOdeMeshing
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2016-02-21
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵
Diva Canto
1
-1
/
+1
replace anymore.
2015-12-26
ubMeshmerizer: remove some wrong faces still present in taper cases, some ↵
UbitUmarov
3
-210
/
+234
code cleanup
2015-12-26
fix cilinder and cone physics mesh
UbitUmarov
1
-0
/
+2
2015-12-09
add some missing GC.RemoveMemoryPressure()
UbitUmarov
1
-0
/
+2
2015-10-15
bug fix. Some rare meshs reported as having +-infinity dimensions
UbitUmarov
1
-6
/
+28
2015-10-13
rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
1
-1
/
+1
2015-10-12
detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
2
-1
/
+18
2015-10-11
use System.IO.Compression.DeflateStream for mesh decompression like master, ↵
UbitUmarov
1
-9
/
+9
since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)
2015-10-11
display prim name, if unzip of selected phsyics mesh part fails on ↵
UbitUmarov
1
-1
/
+1
ubMeshmerizer ( thx Dan)
2015-09-13
change the names also on the assembyInfo files
UbitUmarov
1
-3
/
+3
2015-09-12
rename Ubit physics modules
UbitUmarov
7
-0
/
+4607