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path: root/OpenSim/Region/PhysicsModules/ubOdeMeshing/SculptMap.cs (unfollow)
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2015-09-12rename Ubit physics modulesUbitUmarov1-0/+0
2015-09-08More 'everything is a module' merging.Robert Adams1-0/+0
Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled.
2012-08-05bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov1-14/+69
let this eventually have diferent interpolator last steps on each direction as sl seems to do.
2012-08-05 ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov1-11/+3
Remove some unused
2012-03-17 added a new UbitMeshing module so i can mess it...UbitUmarov1-0/+0
2012-02-11Use mesh to estimate real center of prims if avaiable. Let sculpt map ↵UbitUmarov1-24/+38
textures with alpha channel work. On linux J2DecodeCache folder must be deleted to remove bad entries. Corrently this can't be cached on linux (mono/ cairo/? problem)
2011-04-19fix meshing failure on sculpt maps smaller than 64x64dahlia1-3/+10
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto1-176/+176
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-05-06improve handling of undersize sculpt texturesdahlia1-4/+11
2010-05-06Sculpt meshing refactoring - improves mesh accuracy and UV mappingdahlia1-0/+169
Sync with PrimMesher r55