aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-29/+29
2016-12-12ubOde other convex type objects other than mesh and sculpt also don't have holesUbitUmarov1-3/+6
2016-11-18 a few more changes on potencial mem issuesUbitUmarov1-2/+8
2016-11-17minor changes to ubMeshmerizer memory useUbitUmarov1-2/+2
2016-11-07partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...UbitUmarov1-135/+141
2016-11-02ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...UbitUmarov1-1/+6
2016-09-05ubMeshmerizer: add a few more try{} guards in file operations, etcUbitUmarov1-22/+27
2016-09-02ConvexDecomposition remove a copy of vertices not needed for ubOdeUbitUmarov1-5/+78
2016-08-22minor locking issueUbitUmarov1-2/+2
2016-08-09tell prim name on some more ubMeshmerizer error/warn messagesUbitUmarov1-2/+2
2015-12-26ubMeshmerizer: remove some wrong faces still present in taper cases, some cod...UbitUmarov1-2/+26
2015-10-13 rename UbitMeshmerizer class as ubMeshmerizerUbitUmarov1-1/+1
2015-10-12 detect a fully degenerated mesh and avoid using it and so crashing ubOdeUbitUmarov1-1/+8
2015-10-11use System.IO.Compression.DeflateStream for mesh decompression like master, s...UbitUmarov1-9/+9
2015-10-11 display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...UbitUmarov1-1/+1
2015-09-12rename Ubit physics modulesUbitUmarov1-3/+3
2015-09-09minor clean, letting small classes be own module classUbitUmarov1-2/+4
2015-09-09 demote ConvexDecompositionDotNet to a simple dll, i had made it a region moduleUbitUmarov1-1/+1
2015-09-08and now.. seems to work.. but does it really work?UbitUmarov1-18/+22
2015-09-08a mess with Modules and ModuleUbitUmarov1-2/+2
2015-09-08 fix some compileUbitUmarov1-0/+1
2015-09-08 fix some compileUbitUmarov1-22/+49
2015-09-08More 'everything is a module' merging.Robert Adams1-0/+0
2013-05-29*** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov1-25/+39
2012-11-02 lock unique and uniqueReleased in same order when both locks are neededUbitUmarov1-20/+14
2012-10-16 coment a debug warningUbitUmarov1-1/+1
2012-10-13 add mesh cache expire on region startup. Expires will be relative toUbitUmarov1-3/+85
2012-10-13 retouch mesh idsUbitUmarov1-10/+20
2012-10-13 missing file (again)UbitUmarov1-4/+8
2012-10-12[TEST] disk cache meshsUbitUmarov1-54/+205
2012-10-09 force allocation of mesh data on creation ( messy code version )UbitUmarov1-5/+11
2012-10-07 a few changes/fix (?)UbitUmarov1-9/+9
2012-10-07[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov1-61/+3
2012-10-03 introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov1-3/+37
2012-08-07 use a bit more complex mesh key identifier, plus a bug fixUbitUmarov1-27/+80
2012-08-06** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov1-7/+110
2012-08-05bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov1-0/+3
2012-08-05 ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov1-2/+4
2012-04-16Downgrade an error log message to info because there is nothing we can do ifMelanie1-1/+1
2012-03-21minor cleanUbitUmarov1-27/+24
2012-03-21add convex state to mesh key, so a change is detected.UbitUmarov1-1/+1
2012-03-21let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov1-7/+10
2012-03-20 added convex decomposition hulls support. Hardcoded to use mesh or this. (so...UbitUmarov1-18/+146
2012-03-20WORK in progress!! Now it reads the simple hull shape to use if convex shape ...UbitUmarov1-22/+158
2012-03-17 added a new UbitMeshing module so i can mess it...UbitUmarov1-1/+1
2012-02-16Comment out "experimental" log message printed out whenever a physics mesh wa...Justin Clark-Casey (justincc)1-2/+2
2012-02-11Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov1-3/+18
2011-11-29minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)1-9/+6
2011-08-28Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams1-62/+1
2011-08-28Add level of detail specification to optionally reduce the number of vertices...Robert Adams1-5/+31