| Commit message (Expand) | Author | Files | Lines |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -29/+29 |
2016-12-12 | ubOde other convex type objects other than mesh and sculpt also don't have holes | UbitUmarov | 1 | -3/+6 |
2016-11-18 | a few more changes on potencial mem issues | UbitUmarov | 1 | -2/+8 |
2016-11-17 | minor changes to ubMeshmerizer memory use | UbitUmarov | 1 | -2/+2 |
2016-11-07 | partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass... | UbitUmarov | 1 | -135/+141 |
2016-11-02 | ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c... | UbitUmarov | 1 | -1/+6 |
2016-09-05 | ubMeshmerizer: add a few more try{} guards in file operations, etc | UbitUmarov | 1 | -22/+27 |
2016-09-02 | ConvexDecomposition remove a copy of vertices not needed for ubOde | UbitUmarov | 1 | -5/+78 |
2016-08-22 | minor locking issue | UbitUmarov | 1 | -2/+2 |
2016-08-09 | tell prim name on some more ubMeshmerizer error/warn messages | UbitUmarov | 1 | -2/+2 |
2015-12-26 | ubMeshmerizer: remove some wrong faces still present in taper cases, some cod... | UbitUmarov | 1 | -2/+26 |
2015-10-13 | rename UbitMeshmerizer class as ubMeshmerizer | UbitUmarov | 1 | -1/+1 |
2015-10-12 | detect a fully degenerated mesh and avoid using it and so crashing ubOde | UbitUmarov | 1 | -1/+8 |
2015-10-11 | use System.IO.Compression.DeflateStream for mesh decompression like master, s... | UbitUmarov | 1 | -9/+9 |
2015-10-11 | display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer... | UbitUmarov | 1 | -1/+1 |
2015-09-12 | rename Ubit physics modules | UbitUmarov | 1 | -3/+3 |
2015-09-09 | minor clean, letting small classes be own module class | UbitUmarov | 1 | -2/+4 |
2015-09-09 | demote ConvexDecompositionDotNet to a simple dll, i had made it a region module | UbitUmarov | 1 | -1/+1 |
2015-09-08 | and now.. seems to work.. but does it really work? | UbitUmarov | 1 | -18/+22 |
2015-09-08 | a mess with Modules and Module | UbitUmarov | 1 | -2/+2 |
2015-09-08 | fix some compile | UbitUmarov | 1 | -0/+1 |
2015-09-08 | fix some compile | UbitUmarov | 1 | -22/+49 |
2015-09-08 | More 'everything is a module' merging. | Robert Adams | 1 | -0/+0 |
2013-05-29 | *** DANGER TESTING **** changed prims mesh generation hopefully removing | UbitUmarov | 1 | -25/+39 |
2012-11-02 | lock unique and uniqueReleased in same order when both locks are needed | UbitUmarov | 1 | -20/+14 |
2012-10-16 | coment a debug warning | UbitUmarov | 1 | -1/+1 |
2012-10-13 | add mesh cache expire on region startup. Expires will be relative to | UbitUmarov | 1 | -3/+85 |
2012-10-13 | retouch mesh ids | UbitUmarov | 1 | -10/+20 |
2012-10-13 | missing file (again) | UbitUmarov | 1 | -4/+8 |
2012-10-12 | [TEST] disk cache meshs | UbitUmarov | 1 | -54/+205 |
2012-10-09 | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 1 | -5/+11 |
2012-10-07 | a few changes/fix (?) | UbitUmarov | 1 | -9/+9 |
2012-10-07 | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 1 | -61/+3 |
2012-10-03 | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 1 | -3/+37 |
2012-08-07 | use a bit more complex mesh key identifier, plus a bug fix | UbitUmarov | 1 | -27/+80 |
2012-08-06 | ** DANGER someone should stress test more ** release unused physics meshs, in... | UbitUmarov | 1 | -7/+110 |
2012-08-05 | bug fix: keep sculpt bitmaps border pixels during resolution scaling. | UbitUmarov | 1 | -0/+3 |
2012-08-05 | ubitmeshing: mask out mirror and invert bits on sculpttype convertion. | UbitUmarov | 1 | -2/+4 |
2012-04-16 | Downgrade an error log message to info because there is nothing we can do if | Melanie | 1 | -1/+1 |
2012-03-21 | minor clean | UbitUmarov | 1 | -27/+24 |
2012-03-21 | add convex state to mesh key, so a change is detected. | UbitUmarov | 1 | -1/+1 |
2012-03-21 | let convex be a parameter to createMesh so it can be used. Was forced to add ... | UbitUmarov | 1 | -7/+10 |
2012-03-20 | added convex decomposition hulls support. Hardcoded to use mesh or this. (so... | UbitUmarov | 1 | -18/+146 |
2012-03-20 | WORK in progress!! Now it reads the simple hull shape to use if convex shape ... | UbitUmarov | 1 | -22/+158 |
2012-03-17 | added a new UbitMeshing module so i can mess it... | UbitUmarov | 1 | -1/+1 |
2012-02-16 | Comment out "experimental" log message printed out whenever a physics mesh wa... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-02-11 | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture... | UbitUmarov | 1 | -3/+18 |
2011-11-29 | minor: remove mono compile warning, a Vector3 can never be null since it's a ... | Justin Clark-Casey (justincc) | 1 | -9/+6 |
2011-08-28 | Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... | Robert Adams | 1 | -62/+1 |
2011-08-28 | Add level of detail specification to optionally reduce the number of vertices... | Robert Adams | 1 | -5/+31 |