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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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ubOdeMeshing
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Meshmerizer.cs
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2015-10-13
rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
1
-1
/
+1
2015-10-12
detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
1
-1
/
+8
2015-10-11
use System.IO.Compression.DeflateStream for mesh decompression like master, s...
UbitUmarov
1
-9
/
+9
2015-10-11
display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...
UbitUmarov
1
-1
/
+1
2015-09-12
rename Ubit physics modules
UbitUmarov
1
-3
/
+3
2015-09-09
minor clean, letting small classes be own module class
UbitUmarov
1
-2
/
+4
2015-09-09
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
UbitUmarov
1
-1
/
+1
2015-09-08
and now.. seems to work.. but does it really work?
UbitUmarov
1
-18
/
+22
2015-09-08
a mess with Modules and Module
UbitUmarov
1
-2
/
+2
2015-09-08
fix some compile
UbitUmarov
1
-0
/
+1
2015-09-08
fix some compile
UbitUmarov
1
-22
/
+49
2015-09-08
More 'everything is a module' merging.
Robert Adams
1
-0
/
+0
2013-05-29
*** DANGER TESTING **** changed prims mesh generation hopefully removing
UbitUmarov
1
-25
/
+39
2012-11-02
lock unique and uniqueReleased in same order when both locks are needed
UbitUmarov
1
-20
/
+14
2012-10-16
coment a debug warning
UbitUmarov
1
-1
/
+1
2012-10-13
add mesh cache expire on region startup. Expires will be relative to
UbitUmarov
1
-3
/
+85
2012-10-13
retouch mesh ids
UbitUmarov
1
-10
/
+20
2012-10-13
missing file (again)
UbitUmarov
1
-4
/
+8
2012-10-12
[TEST] disk cache meshs
UbitUmarov
1
-54
/
+205
2012-10-09
force allocation of mesh data on creation ( messy code version )
UbitUmarov
1
-5
/
+11
2012-10-07
a few changes/fix (?)
UbitUmarov
1
-9
/
+9
2012-10-07
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
1
-61
/
+3
2012-10-03
introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
1
-3
/
+37
2012-08-07
use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
1
-27
/
+80
2012-08-06
** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
1
-7
/
+110
2012-08-05
bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
1
-0
/
+3
2012-08-05
ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
1
-2
/
+4
2012-04-16
Downgrade an error log message to info because there is nothing we can do if
Melanie
1
-1
/
+1
2012-03-21
minor clean
UbitUmarov
1
-27
/
+24
2012-03-21
add convex state to mesh key, so a change is detected.
UbitUmarov
1
-1
/
+1
2012-03-21
let convex be a parameter to createMesh so it can be used. Was forced to add ...
UbitUmarov
1
-7
/
+10
2012-03-20
added convex decomposition hulls support. Hardcoded to use mesh or this. (so...
UbitUmarov
1
-18
/
+146
2012-03-20
WORK in progress!! Now it reads the simple hull shape to use if convex shape ...
UbitUmarov
1
-22
/
+158
2012-03-17
added a new UbitMeshing module so i can mess it...
UbitUmarov
1
-1
/
+1
2012-02-16
Comment out "experimental" log message printed out whenever a physics mesh wa...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-02-11
Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
1
-3
/
+18
2011-11-29
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
1
-9
/
+6
2011-08-28
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
1
-62
/
+1
2011-08-28
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
1
-5
/
+31
2011-07-30
refactor: extract method that generates a physics mesh from prim shape data
Justin Clark-Casey (justincc)
1
-117
/
+141
2011-07-30
refactor: extract code which generate points and faces from sculpt data into ...
Justin Clark-Casey (justincc)
1
-220
/
+240
2011-07-30
fix bug in previous commit
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-07-30
refactor: move the code that generates physics meshs from prim mesh data into...
Justin Clark-Casey (justincc)
1
-99
/
+123
2011-07-29
Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...
Justin Clark-Casey (justincc)
1
-1
/
+11
2011-07-16
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-07-11
minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-07-08
refactor: eliminate redundant return statement
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-07-08
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
1
-44
/
+53
2011-07-08
Fix interpretation of physics mesh proxies from mesh data
Justin Clark-Casey (justincc)
1
-0
/
+10
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