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path: root/OpenSim/Region/PhysicsModules/ubOde (follow)
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* ubode add position to pid control it stopped flying to prevent slow driftsUbitUmarov2019-01-311-26/+30
* cosmeticsUbitUmarov2019-01-311-15/+19
* ubode replace a locklessqueue by .net concurrentqueueUbitUmarov2019-01-292-116/+80
* forgotten locks on ubodeUbitUmarov2019-01-281-34/+37
* well.. put the ode locks back, for nowUbitUmarov2019-01-211-25/+35
* this looks more like ubodeUbitUmarov2019-01-211-8/+3
* mantis 8420: ubOde awake up lazy bodyUbitUmarov2018-12-112-57/+73
* ubOde: slow down collision events to attachmentsUbitUmarov2018-12-062-25/+52
* potencial mem leakUbitUmarov2018-12-011-0/+1
* pesty warningUbitUmarov2018-11-121-0/+1
* ubOde: remove support for old native ODE lib; make inplace terrain changes, i...UbitUmarov2018-11-123-311/+127
* ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fi...UbitUmarov2018-06-271-4/+4
* Merge branch 'master' into httptestsUbitUmarov2018-05-041-2/+2
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| * fix ubOde terrain copy at north and east borders0.9.0.1UbitUmarov2018-05-041-2/+2
* | retire our BlockingQueue replaced by BlockingCollection and cross fingersUbitUmarov2018-01-221-5/+7
* | some cleanupUbitUmarov2018-01-201-0/+1
* | make ubOde PInvoke follow ms coding rulesUbitUmarov2018-01-149-1556/+1673
* | ubOde: comment out some debug statsUbitUmarov2017-09-081-13/+14
* | ubOde: hashSpaces aren't that niceUbitUmarov2017-09-083-188/+107
* | ubOde move static/dynamic friction to unmanaged code. Note this now requeries...UbitUmarov2017-08-211-13/+14
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* ubOde: let small spheres still be spheresUbitUmarov2017-07-221-1/+1
* ubOde: represent small objects as a box. A object is small is all scale dimen...UbitUmarov2017-07-222-13/+25
* ubOde remove ols pseudo convex for sculptsUbitUmarov2017-07-221-10/+1
* ode does not like null refsUbitUmarov2017-07-161-1/+2
* add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...UbitUmarov2017-07-132-18/+20
* ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov2017-07-073-8/+31
* ubOde: but only do that if sphere is physical..UbitUmarov2017-07-031-1/+1
* ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov2017-07-031-2/+8
* oops i forgot the avatar knees bending on ramps... so go back..UbitUmarov2017-07-022-24/+33
* a few changes to ubOde avatar collisionsUbitUmarov2017-07-012-38/+39
* fix some issues on ubOde physics shape type changesUbitUmarov2017-06-122-15/+18
* Fixed typo in log messageKevin Cozens2017-06-091-1/+1
* add a bit more protection for broken scripts like ingen-e3s-v1.33UbitUmarov2017-05-211-0/+4
* fix a null ref in ubOde characterUbitUmarov2017-05-201-36/+34
* update ode binaries for windows; add a minimal velocity for bounceUbitUmarov2017-04-201-0/+1
* deleted a bit 2 much on last commitUbitUmarov2017-04-182-2/+5
* update ODE binaries for windows. Other platforms need to compile from opensi...UbitUmarov2017-04-181-122/+77
* several changes for osTeleportObjectUbitUmarov2017-04-151-18/+25
* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-2/+8
* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-23/+41
* some reduction on large colision repulsive force on non physical placement of...UbitUmarov2017-04-142-124/+251
* store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov2017-04-011-3/+0
* add missing file. Changes of inertia data of objects running does notUbitUmarov2017-03-311-1/+2
* add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov2017-03-311-46/+207
* ubOde: update prim mass when changing DensityUbitUmarov2017-01-261-1/+3
* Massive tab and trailing space cleanupMelanie Thielker2017-01-058-1340/+1340
* remove a gc.collect that isn't very usefull (on the right engine thisUbitUmarov2016-12-301-2/+0
* ubOde other convex type objects other than mesh and sculpt also don't have holesUbitUmarov2016-12-121-1/+1
* ubOde simple spheres and boxes with type convex have no holes on physics(long...UbitUmarov2016-12-121-9/+15
* avoid doing unnecessary heavy things on change physics repUbitUmarov2016-11-261-0/+7