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2015-11-12minor: reset character collision flags, even if without a BodyUbitUmarov1-2/+6
2015-11-12 add some safeguard checksUbitUmarov1-3/+4
2015-11-08rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵UbitUmarov1-1/+1
value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)
2015-11-08 change maximum angular velocity to a value derived from heartbeat rate and ↵UbitUmarov2-7/+11
Nyquist.
2015-11-08 fix wrong condition to set low angular velocity as Zero.UbitUmarov1-4/+4
2015-11-05 add a console/log warning about large physics meshs on ubOde that can have ↵UbitUmarov1-0/+6
negative impact on region load
2015-10-22Make physics engines finish internal representation of loaded prims before ↵UbitUmarov1-3/+4
starting simulation so it does start for all at same time. Currently only in use by ubOde
2015-10-22 rename terrain for opensim and respective configuration flag that a future ↵UbitUmarov3-34/+37
costumized ODE library may have
2015-10-21 update ubOde hashspaces levelsUbitUmarov1-3/+3
2015-10-20 stop using a vector3 to store axis locks 3bit flags in ubOdeUbitUmarov2-38/+46
2015-10-14 fix a typo..UbitUmarov1-1/+0
2015-10-14 bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov1-68/+74
2015-10-13 reduce jitter due to viewer interpolators on objects that are really almost ↵UbitUmarov1-37/+87
at rest
2015-10-13 change fps and dilation (still something not that usefull). make collisions ↵UbitUmarov1-86/+77
a bit less explosive.., do changes on own time limited loop and not on simulation loop, ...
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov2-0/+8
2015-09-30 first steps adding suport for llSetHoverHeight() called from attachments on ↵UbitUmarov1-16/+143
ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done
2015-09-24 add physics assistance on placement of a new object. This may help on ↵UbitUmarov1-6/+3
mantis 7727, but may still need more work
2015-09-23 fix for future non square regionsUbitUmarov1-3/+4
2015-09-23 remove a odd floating offset on physical prims/terrain collisionsUbitUmarov1-16/+9
2015-09-13change the names also on the assembyInfo filesUbitUmarov1-4/+4
2015-09-12rename Ubit physics modulesUbitUmarov10-0/+13818