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My fork of OpenSim for IG and DG, called SledjChisl.
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2015-10-20
stop using a vector3 to store axis locks 3bit flags in ubOde
UbitUmarov
2
-38
/
+46
2015-10-14
fix a typo..
UbitUmarov
1
-1
/
+0
2015-10-14
bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer
UbitUmarov
1
-68
/
+74
2015-10-13
reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
1
-37
/
+87
2015-10-13
change fps and dilation (still something not that usefull). make collisions ...
UbitUmarov
1
-86
/
+77
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
2
-0
/
+8
2015-09-30
first steps adding suport for llSetHoverHeight() called from attachments on ...
UbitUmarov
1
-16
/
+143
2015-09-24
add physics assistance on placement of a new object. This may help on mantis...
UbitUmarov
1
-6
/
+3
2015-09-23
fix for future non square regions
UbitUmarov
1
-3
/
+4
2015-09-23
remove a odd floating offset on physical prims/terrain collisions
UbitUmarov
1
-16
/
+9
2015-09-13
change the names also on the assembyInfo files
UbitUmarov
1
-4
/
+4
2015-09-12
rename Ubit physics modules
UbitUmarov
10
-0
/
+13818