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path: root/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs (follow)
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* bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov2015-10-141-68/+74
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* change fps and dilation (still something not that usefull). make collisions ↵UbitUmarov2015-10-131-86/+77
| | | | a bit less explosive.., do changes on own time limited loop and not on simulation loop, ...
* fix for future non square regionsUbitUmarov2015-09-231-3/+4
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* remove a odd floating offset on physical prims/terrain collisionsUbitUmarov2015-09-231-16/+9
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* rename Ubit physics modulesUbitUmarov2015-09-121-0/+2825