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* remove some MegaRegions code from physicsUbitUmarov2016-09-011-9/+0
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* missing fileUbitUmarov2016-08-281-0/+1
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* remove excess dataUbitUmarov2016-08-271-3/+0
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* Import plumbing from Halcyon for camera data to physics engine.Vegaslon2016-08-271-1/+24
| | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* add give a body to default rootVelocityUbitUmarov2016-07-251-1/+1
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* revert bad last changes and fix the issue another wayUbitUmarov2016-07-251-0/+1
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* preserve max relative velocity on a colision report time sliceUbitUmarov2016-07-251-1/+12
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* add OSSL osGetPhysicsEngineName(). this returns a string with name and ↵UbitUmarov2016-07-041-0/+2
| | | | version. does no permition checks or it whould be less usefull ( only ubOde returns value)
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2016-02-211-1/+1
| | | | replace anymore.
* remove the unused OBB physics parameters export, since they aren't actually ↵UbitUmarov2015-12-171-29/+0
| | | | usefull outside ubOde
* Make physics engines finish internal representation of loaded prims before ↵UbitUmarov2015-10-221-1/+1
| | | | starting simulation so it does start for all at same time. Currently only in use by ubOde
* remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov2015-10-211-16/+3
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* move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to ↵UbitUmarov2015-10-201-1/+14
| | | | PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte
* Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams2015-10-021-2/+50
| | | | | | | that works for all physics engines. BulletSim: implement an optimized version of SetVehicle() that still uses the vehicle code to do bounds checking but does it in one taint operation.
* add get method on physics actors PIDHoverActiveUbitUmarov2015-09-301-2/+2
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* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-084-90/+277
| | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
* Deleted physics plugin classes.Diva Canto2015-08-311-235/+0
| | | | More unit tests fixed.
* First commit where physics work as region module.Diva Canto2015-08-311-0/+8
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-313-18/+2
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* Refactored Meshing modules:Diva Canto2015-08-312-90/+0
| | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3012-14/+14
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* Renamed the namespaces tooDiva Canto2015-08-3012-12/+12
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-3013-0/+2107