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2015-10-22Make physics engines finish internal representation of loaded prims before st...UbitUmarov1-1/+1
2015-10-21 remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov1-16/+3
2015-10-20 move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...UbitUmarov1-1/+14
2015-10-02Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams1-2/+50
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-2/+2
2015-08-31Deleted physics plugin classes.Diva Canto1-235/+0
2015-08-31First commit where physics work as region module.Diva Canto1-0/+8
2015-08-31All physics plugins are now region modules. Compiles but doesn't run.Diva Canto3-18/+2
2015-08-31Refactored Meshing modules:Diva Canto2-90/+0
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto12-14/+14
2015-08-30Renamed the namespaces tooDiva Canto12-12/+12
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto13-0/+2107