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2016-09-01remove some MegaRegions code from physicsUbitUmarov1-9/+0
2016-08-28missing fileUbitUmarov1-0/+1
2016-08-27remove excess dataUbitUmarov1-3/+0
2016-08-27Import plumbing from Halcyon for camera data to physics engine.Vegaslon1-1/+24
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-07-25add give a body to default rootVelocityUbitUmarov1-1/+1
2016-07-25revert bad last changes and fix the issue another wayUbitUmarov1-0/+1
2016-07-25preserve max relative velocity on a colision report time sliceUbitUmarov1-1/+12
2016-07-04add OSSL osGetPhysicsEngineName(). this returns a string with name and ↵UbitUmarov1-0/+2
version. does no permition checks or it whould be less usefull ( only ubOde returns value)
2016-02-21Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto1-1/+1
replace anymore.
2015-12-17remove the unused OBB physics parameters export, since they aren't actually ↵UbitUmarov1-29/+0
usefull outside ubOde
2015-10-22Make physics engines finish internal representation of loaded prims before ↵UbitUmarov1-1/+1
starting simulation so it does start for all at same time. Currently only in use by ubOde
2015-10-21 remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov1-16/+3
2015-10-20 move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to ↵UbitUmarov1-1/+14
PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte
2015-10-02Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams1-2/+50
that works for all physics engines. BulletSim: implement an optimized version of SetVehicle() that still uses the vehicle code to do bounds checking but does it in one taint operation.
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-2/+2
2015-08-31Deleted physics plugin classes.Diva Canto1-235/+0
More unit tests fixed.
2015-08-31First commit where physics work as region module.Diva Canto1-0/+8
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
2015-08-31All physics plugins are now region modules. Compiles but doesn't run.Diva Canto3-18/+2
2015-08-31Refactored Meshing modules:Diva Canto2-90/+0
- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto12-14/+14
2015-08-30Renamed the namespaces tooDiva Canto12-12/+12
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto13-0/+2107