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2015-10-02Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams1-2/+50
that works for all physics engines. BulletSim: implement an optimized version of SetVehicle() that still uses the vehicle code to do bounds checking but does it in one taint operation.
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-2/+2
2015-08-31Deleted physics plugin classes.Diva Canto1-235/+0
More unit tests fixed.
2015-08-31First commit where physics work as region module.Diva Canto1-0/+8
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
2015-08-31All physics plugins are now region modules. Compiles but doesn't run.Diva Canto3-18/+2
2015-08-31Refactored Meshing modules:Diva Canto2-90/+0
- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto12-14/+14
2015-08-30Renamed the namespaces tooDiva Canto12-12/+12
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto13-0/+2107