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My fork of OpenSim for IG and DG, called SledjChisl.
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2016-09-01
remove some MegaRegions code from physics
UbitUmarov
1
-9
/
+0
2016-08-28
missing file
UbitUmarov
1
-0
/
+1
2016-08-27
remove excess data
UbitUmarov
1
-3
/
+0
2016-08-27
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
1
-1
/
+24
2016-07-25
add give a body to default rootVelocity
UbitUmarov
1
-1
/
+1
2016-07-25
revert bad last changes and fix the issue another way
UbitUmarov
1
-0
/
+1
2016-07-25
preserve max relative velocity on a colision report time slice
UbitUmarov
1
-1
/
+12
2016-07-04
add OSSL osGetPhysicsEngineName(). this returns a string with name and versio...
UbitUmarov
1
-0
/
+2
2016-02-21
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...
Diva Canto
1
-1
/
+1
2015-12-17
remove the unused OBB physics parameters export, since they aren't actually u...
UbitUmarov
1
-29
/
+0
2015-10-22
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
1
-1
/
+1
2015-10-21
remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
1
-16
/
+3
2015-10-20
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
1
-1
/
+14
2015-10-02
Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
1
-2
/
+50
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
1
-2
/
+2
2015-08-31
Deleted physics plugin classes.
Diva Canto
1
-235
/
+0
2015-08-31
First commit where physics work as region module.
Diva Canto
1
-0
/
+8
2015-08-31
All physics plugins are now region modules. Compiles but doesn't run.
Diva Canto
3
-18
/
+2
2015-08-31
Refactored Meshing modules:
Diva Canto
2
-90
/
+0
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
12
-14
/
+14
2015-08-30
Renamed the namespaces too
Diva Canto
12
-12
/
+12
2015-08-30
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
13
-0
/
+2107