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path: root/OpenSim/Region/PhysicsModules/SharedBase/VehicleConstants.cs (unfollow)
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2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-1/+1
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto1-1/+1
2015-08-30Renamed the namespaces tooDiva Canto1-1/+1
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto1-0/+0
2012-02-18changed how vehicle data is stored and passed to physics. use unsafe in ↵UbitUmarov1-1/+44
serializer, tried to control m_dupeInProgress
2010-02-14Revolution is on the roll again! :)Revolution1-2/+10
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-04-14* Adding some organization of vehicle type stuff in the ODEPlugin.Teravus Ovares1-0/+113
* Vehicles do NOT work. This is just organization and a bit of logical code to make doing vehicles easier