Commit message (Collapse) | Author | Files | Lines | ||
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2015-08-30 | More namespace and dll name changes. Still no functional changes. | Diva Canto | 1 | -1/+1 | |
2015-08-30 | Renamed the namespaces too | Diva Canto | 1 | -1/+1 | |
2015-08-30 | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 1 | -0/+0 | |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 1 | -1/+1 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2008-12-30 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -55/+55 | |
2008-12-28 | * More NINJA Joint physics fixes from nlin. | Teravus Ovares | 1 | -8/+8 | |
fixes mantis #2874 | |||||
2008-12-27 | * Fixes mantis #2922 | Teravus Ovares | 1 | -8/+8 | |
* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully. | |||||
2008-12-26 | * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 | Teravus Ovares | 1 | -53/+55 | |
* Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar. | |||||
2008-08-27 | adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵ | Dahlia Trimble | 1 | -0/+1 | |
after conversion to pinned lists. | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -1/+0 | |
2008-07-12 | Overloads CreateMesh method of interface IMesher to pass prim physical ↵ | Dahlia Trimble | 1 | -0/+1 | |
status to mesher | |||||
2008-05-25 | * Releases Pinned vertex/index list in ODE on next mesh request. | Teravus Ovares | 1 | -0/+2 | |
2008-05-16 | * This finishes the ODE options section of the OpenSim.ini.example. I've ↵ | Teravus Ovares | 1 | -1/+1 | |
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -27/+26 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -6/+3 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-11 | added copyright notices | Jeff Ames | 1 | -0/+28 | |
2007-11-11 | set svn:eol-style | Jeff Ames | 1 | -26/+26 | |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 1 | -0/+26 | |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |