| Commit message (Expand) | Author | Files | Lines |
2019-05-19 | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 1 | -93/+218 |
2017-04-14 | some reduction on large colision repulsive force on non physical placement of... | UbitUmarov | 1 | -0/+4 |
2017-04-01 | store the physics inertia override in Mysql and add it to serializer. run p... | UbitUmarov | 1 | -22/+0 |
2017-03-31 | add OSSL functions to override linksets total mass, center of mass and inert... | UbitUmarov | 1 | -0/+36 |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -12/+12 |
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -6/+23 |
2015-08-30 | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 1 | -584/+0 |
2014-11-19 | If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... | Justin Clark-Casey | 1 | -2/+8 |
2013-08-02 | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 1 | -1/+2 |
2013-07-23 | Revert "Revert "Add experimental stubs for an extension function interface on... | Robert Adams | 1 | -0/+6 |
2013-07-22 | Revert "Add experimental stubs for an extension function interface on both" | Robert Adams | 1 | -6/+0 |
2013-07-22 | Add experimental stubs for an extension function interface on both | Robert Adams | 1 | -0/+6 |
2013-02-07 | Add some more code from Avination. This changes physics actor stuff around | Melanie | 1 | -3/+7 |
2013-02-07 | Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these | Melanie | 1 | -1/+1 |
2013-02-07 | Revert "Add plumbing for physics properties to get to the physics engine." | Melanie | 1 | -5/+0 |
2013-02-07 | Add plumbing for physics properties to get to the physics engine. | Robert Adams | 1 | -0/+5 |
2012-12-17 | *TESTP unscripted sit: missing files | UbitUmarov | 1 | -0/+1 |
2012-12-13 | Return the last set targetVelocity rather than the current velocity as the de... | Robert Adams | 1 | -5/+8 |
2012-12-11 | missing file | UbitUmarov | 1 | -0/+9 |
2012-12-07 | *TEST* Use new avatar size in ubitODE. | UbitUmarov | 1 | -0/+5 |
2012-12-05 | avatar collision plane send to viewer is only relative to feet. change | UbitUmarov | 1 | -0/+2 |
2012-11-15 | Revert "Merge master into teravuswork", it should have been avination, not ma... | teravus | 1 | -6/+0 |
2012-10-31 | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 1 | -0/+6 |
2012-10-07 | bug fix + make costs visible for testing | UbitUmarov | 1 | -0/+17 |
2012-07-15 | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 1 | -95/+48 |
2012-05-27 | Let OOB information usable outside ubitode | UbitUmarov | 1 | -1/+28 |
2012-05-19 | add colliders relative velocity projected in collision direction to collision... | UbitUmarov | 1 | -0/+2 |
2012-04-16 | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... | UbitUmarov | 1 | -0/+6 |
2012-03-21 | Tell physics about physics shape when creating. Added some virtual methods to... | UbitUmarov | 1 | -0/+7 |
2012-03-11 | more phantom physics ( chODE and a fix in manager physicsactor | UbitUmarov | 1 | -1/+1 |
2012-03-11 | initial steps to support physical phantoms | UbitUmarov | 1 | -0/+2 |
2012-03-05 | update ubitOde | UbitUmarov | 1 | -1/+3 |
2012-03-04 | update UbitOde | UbitUmarov | 1 | -2/+3 |
2012-02-18 | changed how vehicle data is stored and passed to physics. use unsafe in seria... | UbitUmarov | 1 | -2/+3 |
2012-02-17 | Added simple binary serializer/deserializer to chODE. 100% untested and most ... | UbitUmarov | 1 | -0/+6 |
2012-02-08 | changes in physics manager, needed for UbitODE | UbitUmarov | 1 | -0/+19 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 1 | -1/+2 |
2011-11-21 | Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini... | Justin Clark-Casey (justincc) | 1 | -0/+9 |
2011-11-21 | Actually remove PhysicsActor.SOPDescription this time | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-11-16 | Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow... | Justin Clark-Casey (justincc) | 1 | -6/+10 |
2011-10-27 | Fix a bug I introduced yesterday in ODE physics where prim scripts would only... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-10-25 | Remove unused fields from CollisionEventUpdate | Justin Clark-Casey (justincc) | 1 | -24/+6 |
2011-10-25 | Get rid of the pointless null checks on collision listeners. Add warning abo... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-10-25 | When sending object collision updates, don't null out and recreate the Collis... | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2011-10-25 | For ScenePresence collision events, instead of creating a new CollisionEvents... | Justin Clark-Casey (justincc) | 1 | -0/+8 |
2011-10-13 | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 1 | -2/+23 |
2011-06-15 | Add localID to physical object creation functions. | Mic Bowman | 1 | -1/+6 |
2010-02-14 | Revolution is on the roll again! :) | Revolution | 1 | -0/+6 |
2010-01-21 | Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat... | Kitto Flora | 1 | -0/+12 |