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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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POS
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POSCharacter.cs
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2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-4
/
+4
2015-10-21
remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
1
-1
/
+1
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
1
-0
/
+1
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-2
/
+2
2015-08-30
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
1
-0
/
+0
2014-11-19
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...
Justin Clark-Casey
1
-3
/
+4
2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
1
-5
/
+1
2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
1
-5
/
+1
2010-02-14
Revolution is on the roll again! :)
Revolution
1
-0
/
+2
2010-01-21
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...
Kitto Flora
1
-0
/
+10
2009-12-22
Glue code for a couple of new LSL function implementations
Melanie
1
-0
/
+21
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-29
/
+26
2009-10-26
Add llRotLookat pt1.
KittoFlora
1
-0
/
+21
2009-08-26
Formatting cleanup, minor refactoring.
Jeff Ames
1
-3
/
+3
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-03-07
Minor formatting cleanup.
Jeff Ames
1
-4
/
+18
2009-03-06
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
1
-0
/
+6
2008-12-14
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...
Teravus Ovares
1
-0
/
+10
2008-12-09
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
Teravus Ovares
1
-0
/
+5
2008-12-01
Remove duplicated avatar height calculation in lsl functions.
idb
1
-2
/
+7
2008-09-28
Implement the plumbing for llSetVehicleType from the LSL
Charles Krinke
1
-0
/
+6
2008-09-28
Added the plumbing for llSetVehicleRotationParam
Charles Krinke
1
-0
/
+5
2008-09-28
Plumb the connection though from llSetVehicleVectorParam
Charles Krinke
1
-3
/
+7
2008-09-28
Plumb the connection through from llSetVehicleFloatParam
Charles Krinke
1
-0
/
+6
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-1
/
+1
2008-07-24
Implements llSetForce() and llGetForce(). These are experimental and the unit...
Dahlia Trimble
1
-0
/
+1
2008-06-26
Separate POS classes into mutiple files.
Jeff Ames
1
-190
/
+31
2008-05-25
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
1
-0
/
+6
2008-05-14
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
1
-1
/
+2
2008-05-06
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
1
-1
/
+1
2008-05-03
* Committing some collision stuffs that I'm working on.
Teravus Ovares
1
-0
/
+12
2008-04-23
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
1
-0
/
+5
2008-03-25
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
1
-0
/
+3
2008-03-18
Formatting cleanup.
Jeff Ames
1
-30
/
+30
2008-03-10
ODEPlugin
Teravus Ovares
1
-0
/
+5
2008-03-10
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
1
-0
/
+11
2008-03-02
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
1
-0
/
+8
2008-02-23
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
1
-0
/
+5
2008-02-18
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
1
-1
/
+1
2008-02-17
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
1
-0
/
+6
2008-02-14
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
1
-4
/
+4
2008-02-13
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
1
-0
/
+4
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
1
-0
/
+5
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-1
/
+5
2008-01-29
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
1
-0
/
+10
2007-12-27
* Optimized usings
lbsa71
1
-15
/
+27
2007-12-19
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
1
-2
/
+17
2007-12-19
Misc. cleanup:
Jeff Ames
1
-6
/
+7
2007-12-12
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
1
-1
/
+3
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