aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/PhysicsModules/POS/POSCharacter.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-4/+4
2015-10-21 remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov1-1/+1
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-0/+1
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto1-1/+1
2015-08-30Renamed the namespaces tooDiva Canto1-2/+2
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto1-0/+0
2014-11-19If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...Justin Clark-Casey1-3/+4
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-5/+1
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-5/+1
2010-02-14Revolution is on the roll again! :)Revolution1-0/+2
2010-01-21Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...Kitto Flora1-0/+10
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-0/+21
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-29/+26
2009-10-26Add llRotLookat pt1.KittoFlora1-0/+21
2009-08-26Formatting cleanup, minor refactoring.Jeff Ames1-3/+3
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-03-07Minor formatting cleanup.Jeff Ames1-4/+18
2009-03-06Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke1-0/+6
2008-12-14* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...Teravus Ovares1-0/+10
2008-12-09* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares1-0/+5
2008-12-01Remove duplicated avatar height calculation in lsl functions.idb1-2/+7
2008-09-28Implement the plumbing for llSetVehicleType from the LSLCharles Krinke1-0/+6
2008-09-28Added the plumbing for llSetVehicleRotationParamCharles Krinke1-0/+5
2008-09-28Plumb the connection though from llSetVehicleVectorParamCharles Krinke1-3/+7
2008-09-28Plumb the connection through from llSetVehicleFloatParamCharles Krinke1-0/+6
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-1/+1
2008-07-24Implements llSetForce() and llGetForce(). These are experimental and the unit...Dahlia Trimble1-0/+1
2008-06-26Separate POS classes into mutiple files.Jeff Ames1-190/+31
2008-05-25* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares1-0/+6
2008-05-14* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares1-1/+2
2008-05-06* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...Teravus Ovares1-1/+1
2008-05-03* Committing some collision stuffs that I'm working on.Teravus Ovares1-0/+12
2008-04-23* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares1-0/+5
2008-03-25* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.Teravus Ovares1-0/+3
2008-03-18Formatting cleanup.Jeff Ames1-30/+30
2008-03-10ODEPluginTeravus Ovares1-0/+5
2008-03-10* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares1-0/+11
2008-03-02* This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares1-0/+8
2008-02-23* Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares1-0/+5
2008-02-18ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares1-1/+1
2008-02-17* Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares1-0/+6
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-4/+4
2008-02-13* Bigish ODE stability Update. Run PrebuildTeravus Ovares1-0/+4
2008-02-13* Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares1-0/+5
2008-02-11* Added PhysicsScene.Dispose()Teravus Ovares1-1/+5
2008-01-29* Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares1-0/+10
2007-12-27* Optimized usingslbsa711-15/+27
2007-12-19* Re-did the mass calculations in ODE for Prim Teravus Ovares1-2/+17
2007-12-19Misc. cleanup:Jeff Ames1-6/+7
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares1-1/+3