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2015-11-20 remove the hard to maintain Ode.Net wrapper only in use by old odeUbitUmarov1-2/+0
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto1-1/+1
2015-08-30Renamed the namespaces tooDiva Canto1-3/+3
2015-08-30Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto1-0/+0
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-08Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares1-1/+1
2009-02-03Change access levels from private to protected to facilitateMike Mazur1-1/+1
subclassing; also add new method signatures. Thanks tuco and mikkopa. Fix Mantis #3072.
2008-12-30* Remove mono compiler warningsJustin Clarke Casey1-1/+0
* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30Update svn properties, minor formatting cleanup.Jeff Ames1-49/+49
2008-12-28* More NINJA Joint physics fixes from nlin.Teravus Ovares1-1/+1
fixes mantis #2874
2008-12-27* Fixes mantis #2922Teravus Ovares1-1/+1
* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-26* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares1-51/+49
* Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar.
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey1-2/+2
* These are assigned when the object is attached to the scene
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey1-1/+1
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-03-25* Refactored out circular reference in Region.Environment <-> ↵lbsa711-1/+0
Framework.Data.Base We REALLY need to get the db layer sorted soon...
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-03-14Update svn properties.Jeff Ames1-52/+52
2008-03-13* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa711-51/+52
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin * But hey, it crashes in lots of interesting ways.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa711-1/+1
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-27* Optimized usingslbsa711-1/+0
* shortened references * Removed redundant 'this' * Normalized EOF
2007-11-18cleaned up some mono compiler warningsJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-10/+4
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-08-27Deleted a few old files that are no longer used.MW1-1/+0
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-15* Again, FileSystemObject reports filename.lbsa711-7/+8
* SimpleApp now featuring spinning box with spinning parts. * Damn. That's cool.
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-4/+4
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
2007-07-30mass update of files to have native line endingsSean Dague1-31/+31
2007-07-18* Added a FileSystemObject to SimpleApplbsa711-0/+31
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues