Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-11-30 | BulletSim: fix collision sound calculation. Modify some routines to make | Robert Adams | 4 | -20/+27 | |
collider and collidee clearer. Also fix (when did it break?) avatars not moving if standing on a moving object. Now friction will move avatars if standing on a disc or the top of a train. | |||||
2015-11-29 | let Bullet do collision sounds (RAdams plz fix the relative speed) | UbitUmarov | 1 | -1/+8 | |
2015-10-21 | remove the use of Vector3 for axis locks on the rest of engines | UbitUmarov | 2 | -6/+6 | |
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs | |||||
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 | |
2015-10-02 | Implement an overridable implementation of PhysicsActor.SetVehicle() | Robert Adams | 1 | -0/+53 | |
that works for all physics engines. BulletSim: implement an optimized version of SetVehicle() that still uses the vehicle code to do bounds checking but does it in one taint operation. | |||||
2015-09-30 | add get method on physics actors PIDHoverActive | UbitUmarov | 2 | -1/+5 | |
2015-09-17 | recover bulletS fps math change lost in merge | UbitUmarov | 1 | -2/+3 | |
2015-09-09 | demote ConvexDecompositionDotNet to a simple dll, i had made it a region module | UbitUmarov | 2 | -2/+2 | |
2015-09-08 | a mess with Modules and Module | UbitUmarov | 4 | -6/+5 | |
2015-09-08 | fix some compile | UbitUmarov | 3 | -3/+3 | |
2015-09-04 | Fixes a problem with Bullet physics when it is configured to run on a ↵ | Diva Canto | 1 | -0/+2 | |
separate thread. | |||||
2015-09-01 | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵ | Diva Canto | 4 | -4/+622 | |
very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. | |||||
2015-08-31 | Deleted physics plugin classes. | Diva Canto | 2 | -77/+1 | |
More unit tests fixed. | |||||
2015-08-31 | Physics refactoring: all unit tests pass. | Diva Canto | 2 | -3/+3 | |
2015-08-31 | First commit where physics work as region module. | Diva Canto | 2 | -9/+23 | |
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | |||||
2015-08-31 | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 7 | -1007/+1052 | |
2015-08-31 | Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵ | Diva Canto | 2 | -2/+2 | |
physics region modules. | |||||
2015-08-30 | More namespace and dll name changes. Still no functional changes. | Diva Canto | 22 | -22/+22 | |
2015-08-30 | Renamed the namespaces too | Diva Canto | 41 | -70/+70 | |
2015-08-30 | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 43 | -0/+22468 | |