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My fork of OpenSim for IG and DG, called SledjChisl.
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2015-10-18
On to 0.8.3!
Diva Canto
1
-1
/
+1
2015-10-02
Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
1
-0
/
+53
2015-09-30
add get method on physics actors PIDHoverActive
UbitUmarov
2
-1
/
+5
2015-09-17
recover bulletS fps math change lost in merge
UbitUmarov
1
-2
/
+3
2015-09-09
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
UbitUmarov
2
-2
/
+2
2015-09-08
a mess with Modules and Module
UbitUmarov
4
-6
/
+5
2015-09-08
fix some compile
UbitUmarov
3
-3
/
+3
2015-09-04
Fixes a problem with Bullet physics when it is configured to run on a separat...
Diva Canto
1
-0
/
+2
2015-09-01
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ve...
Diva Canto
4
-4
/
+622
2015-08-31
Deleted physics plugin classes.
Diva Canto
2
-77
/
+1
2015-08-31
Physics refactoring: all unit tests pass.
Diva Canto
2
-3
/
+3
2015-08-31
First commit where physics work as region module.
Diva Canto
2
-9
/
+23
2015-08-31
All physics plugins are now region modules. Compiles but doesn't run.
Diva Canto
7
-1007
/
+1052
2015-08-31
Fixed a namespace dependency. Also started preparing prebuild.xml for making ...
Diva Canto
2
-2
/
+2
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
22
-22
/
+22
2015-08-30
Renamed the namespaces too
Diva Canto
41
-70
/
+70
2015-08-30
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
43
-0
/
+22468