aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * | BulletSim: Modify collision flag calls to return the current flags.Robert Adams2012-09-072-7/+18
* | | Merge branch 'master' into careminsterMelanie2012-09-029-321/+961
|\ \ \ | |/ /
| * | BulletSim: Update BulletSimAPI to match the DLL interface.Robert Adams2012-08-314-137/+231
| * | BulletSim: clean up some variable naming for consistancy.Robert Adams2012-08-314-102/+183
| * | BulletSim: fix line endings.Robert Adams2012-08-311-22/+22
| * | BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams2012-08-318-185/+597
| * | BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams2012-08-315-160/+200
| * | BulletSim: add new interface for mesh, hull and terrain creation that will mo...Robert Adams2012-08-311-7/+20
* | | Merge branch 'master' into careminsterMelanie2012-08-185-281/+185
|\ \ \ | |/ / | | / | |/ |/|
| * BulletSim: Properly regenerate hulls when objects made physical.Robert Adams2012-08-171-9/+25
| * BulletSim: restore most of the Detail logging statements. Will haveRobert Adams2012-08-174-40/+51
| * BulletSim: add parameters and functionality to specify the meshRobert Adams2012-08-173-48/+34
| * BulletSim: comments and parameter changes in dynamics engine.Robert Adams2012-08-172-26/+30
| * BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...Robert Adams2012-08-171-158/+20
| * BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams2012-08-153-2/+27
* | Merge branch 'master' into careminsterMelanie2012-08-1610-215/+430
|\ \ | |/
| * BulletSim: add hinge constraint.Robert Adams2012-08-153-6/+126
| * BulletSim: add locking to constraintCollection and rename some of the public ...Robert Adams2012-08-152-147/+197
| * BulletSim: clean up detail logging by adding many more debug log statements a...Robert Adams2012-08-155-34/+44
| * BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...Robert Adams2012-08-151-15/+15
| * BulletSim: fix problem of a null reference exception on shutdown if there wer...Robert Adams2012-08-151-12/+13
| * BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...Robert Adams2012-08-151-4/+12
| * BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...Robert Adams2012-08-151-0/+17
| * BulletSim: Add the class BSCharacter to the DetailLog outputRobert Adams2012-08-151-6/+10
| * BulletSim: rework physics FPS calculation to make a more realistic number.Robert Adams2012-08-151-3/+8
* | Merge branch 'careminster' into avinationMelanie2012-08-148-326/+501
|\ \
| * \ Merge branch 'master' into careminsterMelanie2012-08-118-285/+377
| |\ \ | | |/
| | * BulletSim: many, many detailed logging messages for physical linksetRobert Adams2012-08-107-44/+78
| | * BulletSim: Add module names to DetailLog output. Fix some problems with links...Robert Adams2012-08-103-63/+71
| | * BulletSim: add an identifier to the TaintObject call so exceptions that happe...Robert Adams2012-08-094-52/+57
| | * BulletSim: separate out the constraints by type. The linksets useRobert Adams2012-08-096-94/+146
| | * BulletSim: add avatar code to keep avatars from ending up trapped under the t...Robert Adams2012-08-084-53/+46
| * | Merge branch 'master' into careminsterMelanie2012-08-094-14/+47
| |\ \ | | |/
| | * BulletSim: Added avatar capsule scaling for size of avatar.Robert Adams2012-08-074-14/+47
| * | Merge branch 'master' into careminsterMelanie2012-08-072-4/+7
| |\ \ | | |/
| | * BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...Robert Adams2012-08-062-4/+7
| * | Merge branch 'master' into careminsterMelanie2012-08-043-36/+83
| |\ \ | | |/
| | * BulletSim: pass collision subscription information to the C++ code so collisi...Robert Adams2012-08-033-16/+45
| | * BulletSim: Add AddObjectForce to BulletSim API.Robert Adams2012-08-033-20/+38
* | | use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-073-29/+96
* | | ** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov2012-08-067-55/+174
* | | bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov2012-08-053-15/+78
* | | ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov2012-08-053-449/+12
* | | *feature test* ubitode, let convex hull shape type work for prims otherUbitUmarov2012-08-041-6/+15
|/ /
* | Merge branch 'master' into careminsterMelanie2012-08-032-6/+27
|\ \ | |/
| * BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-022-6/+27
* | Merge branch 'master' into careminsterMelanie2012-08-014-12/+19
|\ \ | |/
| * Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+5
| * BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-312-5/+3
| * BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2012-07-312-7/+11