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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
2012-09-07
2
-7
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+18
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Merge branch 'master' into careminster
Melanie
2012-09-02
9
-321
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+961
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BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
2012-08-31
4
-137
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+231
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BulletSim: clean up some variable naming for consistancy.
Robert Adams
2012-08-31
4
-102
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+183
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BulletSim: fix line endings.
Robert Adams
2012-08-31
1
-22
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+22
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BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
2012-08-31
8
-185
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+597
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BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
2012-08-31
5
-160
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+200
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BulletSim: add new interface for mesh, hull and terrain creation that will mo...
Robert Adams
2012-08-31
1
-7
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+20
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Merge branch 'master' into careminster
Melanie
2012-08-18
5
-281
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+185
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BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
1
-9
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+25
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BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
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+51
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BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
3
-48
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+34
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BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
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+30
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BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
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+20
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BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
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+27
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Merge branch 'master' into careminster
Melanie
2012-08-16
10
-215
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+430
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BulletSim: add hinge constraint.
Robert Adams
2012-08-15
3
-6
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+126
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BulletSim: add locking to constraintCollection and rename some of the public ...
Robert Adams
2012-08-15
2
-147
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+197
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BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
5
-34
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+44
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BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...
Robert Adams
2012-08-15
1
-15
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+15
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BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
2012-08-15
1
-12
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+13
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BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...
Robert Adams
2012-08-15
1
-4
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+12
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BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...
Robert Adams
2012-08-15
1
-0
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+17
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BulletSim: Add the class BSCharacter to the DetailLog output
Robert Adams
2012-08-15
1
-6
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+10
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BulletSim: rework physics FPS calculation to make a more realistic number.
Robert Adams
2012-08-15
1
-3
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+8
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Merge branch 'careminster' into avination
Melanie
2012-08-14
8
-326
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+501
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Merge branch 'master' into careminster
Melanie
2012-08-11
8
-285
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+377
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BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
2012-08-10
7
-44
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+78
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BulletSim: Add module names to DetailLog output. Fix some problems with links...
Robert Adams
2012-08-10
3
-63
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+71
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BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
2012-08-09
4
-52
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+57
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BulletSim: separate out the constraints by type. The linksets use
Robert Adams
2012-08-09
6
-94
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+146
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BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
4
-53
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+46
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Merge branch 'master' into careminster
Melanie
2012-08-09
4
-14
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+47
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BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
4
-14
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+47
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Merge branch 'master' into careminster
Melanie
2012-08-07
2
-4
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+7
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BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
2
-4
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+7
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Merge branch 'master' into careminster
Melanie
2012-08-04
3
-36
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+83
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BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
2012-08-03
3
-16
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+45
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BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
2012-08-03
3
-20
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+38
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
3
-29
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+96
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
7
-55
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+174
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
2012-08-05
3
-15
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+78
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ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
2012-08-05
3
-449
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+12
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*feature test* ubitode, let convex hull shape type work for prims other
UbitUmarov
2012-08-04
1
-6
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+15
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Merge branch 'master' into careminster
Melanie
2012-08-03
2
-6
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+27
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BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
2
-6
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+27
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Merge branch 'master' into careminster
Melanie
2012-08-01
4
-12
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+19
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+5
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BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...
Robert Adams
2012-07-31
2
-5
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+3
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BulletSim: change boolean parameters in the shape data from int's to float's ...
Robert Adams
2012-07-31
2
-7
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+11
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