index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
[UNTESTED] core Ode: let broken mesh physical prims collide with land as
UbitUmarov
2012-10-19
1
-6
/
+11
*
|
|
Merge branch 'master' into careminster
Melanie
2012-10-19
1
-21
/
+97
|
\
\
\
|
|
/
/
|
*
|
[UNTESTED] core Ode: stop trying to load a broken asset. Make broken
UbitUmarov
2012-10-19
1
-21
/
+97
|
*
|
missing changed file
UbitUmarov
2012-10-18
1
-1
/
+1
|
*
|
i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-18
2
-2
/
+51
*
|
|
Merge branch 'avination' into careminster
Melanie
2012-10-18
17
-1163
/
+2271
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
coment a debug warning
UbitUmarov
2012-10-16
1
-1
/
+1
|
*
|
fixes
UbitUmarov
2012-10-16
3
-67
/
+82
|
*
|
missing file
UbitUmarov
2012-10-13
1
-0
/
+2
|
*
|
add mesh cache expire on region startup. Expires will be relative to
UbitUmarov
2012-10-13
4
-3
/
+88
|
*
|
retouch mesh ids
UbitUmarov
2012-10-13
2
-11
/
+21
|
*
|
missing file (again)
UbitUmarov
2012-10-13
1
-4
/
+8
|
*
|
longer meshs identification keys, so first part on disk cache is it's asset id
UbitUmarov
2012-10-13
1
-1
/
+3
|
*
|
missing file
UbitUmarov
2012-10-12
1
-0
/
+6
|
*
|
[TEST] disk cache meshs
UbitUmarov
2012-10-12
3
-282
/
+532
|
*
|
commit the right files!
UbitUmarov
2012-10-12
2
-5737
/
+4763
|
*
|
remove some more debug spam on ode
UbitUmarov
2012-10-12
2
-4766
/
+5735
|
*
|
add some quaternion normalizations to keep errors under control
UbitUmarov
2012-10-10
1
-0
/
+3
|
*
|
debug
UbitUmarov
2012-10-10
1
-0
/
+6
|
*
|
fix debug :)
UbitUmarov
2012-10-09
1
-1
/
+1
|
*
|
debug...
UbitUmarov
2012-10-09
1
-0
/
+5
|
*
|
debug...
UbitUmarov
2012-10-09
1
-2
/
+5
|
*
|
avoid crashing so debug is seen
UbitUmarov
2012-10-09
1
-0
/
+1
|
*
|
another debug msg
UbitUmarov
2012-10-09
1
-0
/
+22
|
*
|
force allocation of mesh data on creation ( messy code version )
UbitUmarov
2012-10-09
9
-12
/
+45
|
*
|
temporary debug code
UbitUmarov
2012-10-09
1
-0
/
+19
|
*
|
fire a extra terseupdate when stopping (like in loosing physics). In some
UbitUmarov
2012-10-09
1
-0
/
+3
|
*
|
Change ray to land colision range limitation so it has no impact on other
UbitUmarov
2012-10-09
1
-6
/
+8
|
*
|
move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
4
-83
/
+229
|
*
|
a few changes/fix (?)
UbitUmarov
2012-10-07
4
-117
/
+112
|
*
|
bug fix + make costs visible for testing
UbitUmarov
2012-10-07
3
-37
/
+76
|
*
|
refix so we can compile it, loosing alpha scultps fix on core meshmerizer
UbitUmarov
2012-10-07
1
-0
/
+11
|
*
|
fix wrong file commited
UbitUmarov
2012-10-07
1
-10
/
+0
|
*
|
Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-07
1
-24
/
+7
|
|
\
\
|
|
*
|
comment out a spam coment on core Meshmerizer
UbitUmarov
2012-10-07
1
-26
/
+4
|
*
|
|
i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-07
3
-24
/
+118
|
*
|
|
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
5
-1033
/
+609
|
*
|
|
more changes and more non active code
UbitUmarov
2012-10-04
4
-29
/
+144
|
*
|
|
more changes. Most code not in use
UbitUmarov
2012-10-04
5
-23
/
+615
|
*
|
|
missing changed file
UbitUmarov
2012-10-03
1
-1
/
+1
|
*
|
|
meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
2012-10-03
1
-4
/
+39
|
*
|
|
making meshworker have more work..
UbitUmarov
2012-10-03
2
-4
/
+23
|
*
|
|
introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
7
-163
/
+262
|
|
/
/
*
|
|
Merge branch 'master' into careminster
Melanie
2012-10-12
12
-207
/
+335
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
BulletSim: only use native sphere shape if it is a sphere.
Robert Adams
2012-10-12
1
-1
/
+2
|
*
|
BulletSim: fix problem with some shapes (like cylinders) being implemented as...
Robert Adams
2012-10-11
1
-1
/
+1
|
*
|
BulletSim: remove some unused API2 calls because they were removed from Bulle...
Robert Adams
2012-10-11
2
-14
/
+2
|
*
|
BulletSim: normalize physics FPS to 45 (for real this time).
Robert Adams
2012-10-11
1
-2
/
+2
|
*
|
BulletSim: normalize physics FPS to 45.
Robert Adams
2012-10-11
1
-3
/
+4
|
*
|
BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...
Robert Adams
2012-10-11
3
-11
/
+16
[prev]
[next]