| Commit message (Expand) | Author | Age | Files | Lines |
... | |
| * | | BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ... | Robert Adams | 2013-01-11 | 4 | -50/+162 |
| * | | BulletSim: Redo linear function coding so they can better interact. New algor... | Robert Adams | 2013-01-11 | 2 | -62/+91 |
| * | | BulletSim: remove double application of buoyancy. Centralize computation of b... | Robert Adams | 2013-01-11 | 4 | -65/+59 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-01-13 | 1 | -1/+1 |
|\ \ \
| |/ / |
|
| * | | BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem... | Robert Adams | 2013-01-11 | 1 | -1/+1 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-01-10 | 10 | -74/+304 |
|\ \ \
| |/ / |
|
| * | | BulletSim: Fix hover height (boats float at the correct level). | Robert Adams | 2013-01-08 | 2 | -8/+12 |
| * | | BulletSim: improve vehicle angular banking and deflection computation. Rotate... | Robert Adams | 2013-01-07 | 1 | -19/+18 |
| * | | BulletSim: add function to push avatar up when hitting stairs. | Robert Adams | 2013-01-07 | 5 | -27/+119 |
| * | | BulletSim: fix exception when re-creating the terrain when loading an OAR file | Robert Adams | 2013-01-07 | 1 | -0/+2 |
| * | | BulletSim: comments and removing small compile errors introduced in last commit. | Robert Adams | 2013-01-06 | 3 | -9/+3 |
| * | | BulletSim: update DLLs and SOs with better debugging output. | Robert Adams | 2013-01-06 | 4 | -12/+151 |
* | | | Merge branch 'avination' into careminster | Melanie | 2013-01-10 | 3 | -25/+43 |
|\ \ \
| | |/
| |/| |
|
| * | | * DAnger, TEST * change camera plane collision detection. Still bounces on | UbitUmarov | 2013-01-08 | 1 | -12/+29 |
| * | | also exclude land | UbitUmarov | 2013-01-07 | 1 | -3/+3 |
| * | | exclude avatars from unfiltered RaycastWorld | UbitUmarov | 2013-01-07 | 1 | -3/+3 |
| * | | don't try to read geom positions outside main ode thread :( | UbitUmarov | 2013-01-06 | 1 | -10/+11 |
* | | | Merge branch 'avination' into careminster | Melanie | 2013-01-06 | 6 | -359/+853 |
|\ \ \
| |/ / |
|
| * | | bug fix, cleanup... | UbitUmarov | 2013-01-03 | 3 | -38/+34 |
| * | | i try to fix avatar orientation in some cases.. | UbitUmarov | 2013-01-02 | 1 | -2/+2 |
| * | | add a lock to CollisionEventsThisFrame | UbitUmarov | 2013-01-02 | 1 | -20/+29 |
| * | | *TEST* avatar unscripted sit. Some guessing/automation | UbitUmarov | 2013-01-02 | 5 | -330/+801 |
| * | | missing file | UbitUmarov | 2012-12-18 | 1 | -4/+3 |
| * | | fix | UbitUmarov | 2012-12-18 | 3 | -8/+27 |
| * | | some clean up/fix | UbitUmarov | 2012-12-17 | 1 | -1/+1 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-01-06 | 10 | -96/+372 |
|\ \ \
| | |/
| |/| |
|
| * | | BulletSim: fix problem where mesh shapes were physically just their bounding ... | Robert Adams | 2013-01-04 | 1 | -0/+1 |
| * | | BulletSim: implement llMoveToTarget by adding PIDActive, etc. | Robert Adams | 2013-01-04 | 2 | -50/+33 |
| * | | BulletSim: add some features to the PID motor to make it more flexible. | Robert Adams | 2013-01-04 | 1 | -9/+18 |
| * | | BulletSim: convert avatar movement from a force to an impulse. Shouldn't | Robert Adams | 2013-01-04 | 1 | -2/+2 |
| * | | BulletSim: add initial implementation of llMoveToTarget and hover height. | Robert Adams | 2013-01-04 | 1 | -10/+147 |
| * | | BulletSim: reorganize motor code a little to pull together common functions. | Robert Adams | 2013-01-04 | 1 | -18/+129 |
| * | | BulletSim: add comments to force and impulse setting functions | Robert Adams | 2013-01-04 | 1 | -0/+8 |
| * | | BulletSim: fix problem where pre-step actions would not replaced | Robert Adams | 2013-01-04 | 1 | -0/+4 |
| * | | BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic | Robert Adams | 2013-01-04 | 4 | -50/+73 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-01-02 | 25 | -1727/+4570 |
|\ \ \
| |/ / |
|
| * | | BulletSim: add parameter to have Bullet output performance statistics | Robert Adams | 2013-01-01 | 4 | -7/+11 |
| * | | BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin | Robert Adams | 2013-01-01 | 2 | -6/+8 |
| * | | BulletSim: move over and port the interface for BulletXNA. | Robert Adams | 2013-01-01 | 7 | -315/+623 |
| * | | BulletSim: fix line endings. | Robert Adams | 2013-01-01 | 2 | -52/+52 |
| * | | BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged | Robert Adams | 2013-01-01 | 6 | -278/+1806 |
| * | | BulletSim: remove unused unmanaged memory reference functions from BSAPITempl... | Robert Adams | 2012-12-31 | 2 | -2/+4 |
| * | | BulletSim: remove rigid body contruction functions from BSAPITemplate that re... | Robert Adams | 2012-12-31 | 2 | -61/+0 |
| * | | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. | Robert Adams | 2012-12-31 | 4 | -42/+20 |
| * | | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 2012-12-31 | 10 | -194/+311 |
| * | | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 2012-12-31 | 15 | -201/+372 |
| * | | BulletSim: remove all the debug printing of pointer formatting (.ToString(X))... | Robert Adams | 2012-12-31 | 7 | -25/+58 |
| * | | BulletSim: another round of conversion: dynamics world and collision object f... | Robert Adams | 2012-12-31 | 15 | -1248/+1454 |
| * | | BulletSim: add the implementation files for the two versions of Bullet: | Robert Adams | 2012-12-31 | 2 | -0/+1146 |
| * | | BulletSim: first round of conversion from direct BulletSimAPI interfacing by ... | Robert Adams | 2012-12-31 | 11 | -839/+234 |