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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
2012-10-02
1
-4
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+6
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BulletSim: Fix linkset problem where delayed manipulations of child objects w...
Robert Adams
2012-10-02
1
-10
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+8
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BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...
Robert Adams
2012-10-02
1
-39
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+57
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BulletSim: fix the FloatOnWater code so avatars can normally go underwater.
Robert Adams
2012-10-02
1
-1
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+1
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BulletSim: impliment FloatOnWater OS function.
Robert Adams
2012-10-02
3
-22
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+104
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Correct my name in CONTRIBUTORS.txt
Robert Adams
2012-10-02
1
-35
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+16
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BulletSim: remove warnings for unused variables.
Robert Adams
2012-10-02
3
-14
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+7
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Merge branch 'avination' into careminster
Melanie
2012-09-29
2
-34
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+126
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make some forgotten changes be done by simulation thread not by caller
UbitUmarov
2012-09-27
2
-34
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+126
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Merge branch 'master' into careminster
Melanie
2012-09-29
13
-1372
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+2150
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BulletSim: remember to release the physical body and shape when a prim is des...
Robert Adams
2012-09-28
2
-16
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+16
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BulletSim: add separate runtime and taint-time linkset children lists to keep...
Robert Adams
2012-09-27
3
-80
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+93
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BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
2012-09-27
7
-116
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+231
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BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
2012-09-27
10
-276
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+275
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BulletSim: remove the unused body management code from BSPrim. There is no go...
Robert Adams
2012-09-27
1
-374
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+0
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BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
2012-09-27
9
-94
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+182
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BulletSim: Terrain sets proper collision flags on creation.
Robert Adams
2012-09-27
4
-52
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+56
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BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
2012-09-27
7
-191
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+265
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BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
2012-09-27
11
-270
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+482
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BulletSim: fix regression that caused cylindar shapes to have a box collision...
Robert Adams
2012-09-27
1
-1
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+9
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BulletSim: complete code for managed code shape and body tracking. Not debugged.
Robert Adams
2012-09-27
5
-130
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+675
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BulletSim: add class and infrastructure for shape and object
Robert Adams
2012-09-27
5
-39
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+192
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BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.
Robert Adams
2012-09-27
5
-117
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+113
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BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
2012-09-27
7
-416
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+361
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Merge branch 'avination' into careminster
Melanie
2012-09-27
1
-1
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+1
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Remove spammy "axislock" debug.
Melanie
2012-09-17
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-09-16
9
-464
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+446
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BulletSim: update DLLs and SOs and remove some debugging code.
Robert Adams
2012-09-15
1
-1
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+1
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BulletSim: some debugging prints in BSPrim for tracking changes in linkset ch...
Robert Adams
2012-09-15
1
-1
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+3
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BulletSim: add the debugging routine DumpRigidBody2() to API2.
Robert Adams
2012-09-15
1
-3
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+6
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BulletSim: another attempt at computing physics FPS correctly.
Robert Adams
2012-09-15
1
-23
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+6
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BulletSim: remove timeStep parameter from calls for vehicle parameter setting...
Robert Adams
2012-09-15
2
-9
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+6
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BulletSim: Remove calculation and passing of unused collied object type.
Robert Adams
2012-09-15
4
-28
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+36
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BulletSim: set all linkset objects center of mass to the whole linkset's cent...
Robert Adams
2012-09-15
1
-2
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+15
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BulletSim: Add calls to linkset class when object going static or dynamic.
Robert Adams
2012-09-15
2
-8
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+32
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BulletSim: remove unused NeedsMeshing() code from BSScene.
Robert Adams
2012-09-15
1
-116
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+0
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BulletSim: Add 'IsNativeShape2' call
Robert Adams
2012-09-15
1
-4
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+7
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BulletSim: Way too many changes in one commit.
Robert Adams
2012-09-15
9
-286
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+351
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Merge branch 'master' into careminster
Melanie
2012-09-09
7
-64
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+528
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BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
2012-09-07
6
-62
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+505
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BulletSim: Add some comments (gasp) and log messages.
Robert Adams
2012-09-07
4
-4
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+13
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BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...
Robert Adams
2012-09-07
2
-2
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+3
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BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
2012-09-07
2
-7
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+18
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Merge branch 'master' into careminster
Melanie
2012-09-02
9
-321
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+961
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BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
2012-08-31
4
-137
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+231
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BulletSim: clean up some variable naming for consistancy.
Robert Adams
2012-08-31
4
-102
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+183
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BulletSim: fix line endings.
Robert Adams
2012-08-31
1
-22
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+22
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BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
2012-08-31
8
-185
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+597
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BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
2012-08-31
5
-160
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+200
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BulletSim: add new interface for mesh, hull and terrain creation that will mo...
Robert Adams
2012-08-31
1
-7
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+20
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