Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-04-29 | 2 | -43/+45 |
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| * | Fix Av jump motion S/W | Kitto Flora | 2010-04-29 | 1 | -2/+2 |
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| * | Fix vertical attractor | Kitto Flora | 2010-04-29 | 1 | -41/+43 |
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* | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-04-13 | 2 | -177/+190 |
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| * | Fixed LINEAR_MOTOR Z drive, Mantis #30 | Kitto Flora | 2010-04-11 | 1 | -23/+35 |
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| * | ChODE Only: Corrected Heightmap load to iliminate crack at 255M. Added ↵ | kitto | 2010-04-04 | 2 | -156/+157 |
| | | | | | | | | 'fence' option to prevent physical objects crossing region border. | ||||
* | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-04-05 | 1 | -1/+3 |
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| * | Update acceleration to 0 on no tphysical. | Kitto Flora | 2010-03-19 | 1 | -1/+3 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-18 | 2 | -2846/+2846 |
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| * | | Fixing line endings | John Hurliman | 2010-03-15 | 2 | -2846/+2846 |
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* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-15 | 6 | -2876/+3037 |
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| * | flip UVs for profile faces | dahlia | 2010-03-13 | 1 | -1/+1 |
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| * | correct some references which could produce erroneous prim face numbers | dahlia | 2010-03-12 | 1 | -2202/+2201 |
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| * | some improvements to sculptmap alpha handling and LOD | dahlia | 2010-03-12 | 1 | -627/+645 |
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| * | * Added a better check to the SimianGrid connectors to test if they are ↵ | John Hurliman | 2010-03-12 | 4 | -47/+191 |
| | | | | | | | | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET | ||||
* | | RotLookAt repaired; debug msg cleanup. | Kitto Flora | 2010-03-14 | 1 | -408/+144 |
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* | | Fix Rotation Lock. NOTE: This version had poor border crossing control | Kitto Flora | 2010-03-12 | 2 | -24/+18 |
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* | | Resolved merge | Kitto Flora | 2010-03-12 | 17 | -1026/+1333 |
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| * \ | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵ | Melanie | 2010-03-06 | 3 | -655/+84 |
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| * \ \ | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-03-06 | 17 | -930/+1356 |
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| | * | | Separate PhysX classes into separate files. | Jeff Ames | 2010-02-22 | 4 | -770/+882 |
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| | * | | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -25/+25 |
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| | * | | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 12 | -42/+429 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | | | Dynamics Integration Part 1 | Kitto Flora | 2010-03-11 | 2 | -1755/+1634 |
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* | | | Fix Physics angular reference frame. | Kitto Flora | 2010-03-04 | 3 | -655/+84 |
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* | | Angular motor adjustments | Kitto Flora | 2010-02-12 | 1 | -22/+26 |
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* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Kitto Flora | 2010-02-12 | 1 | -0/+2 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2010-02-08 | 1 | -0/+2 |
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| | * | Applying patch #4534 by Misterblue to fix ODE physics stickiness | John Hurliman | 2010-02-04 | 1 | -0/+2 |
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* | | | Motor angular decay fix. | Kitto Flora | 2010-02-03 | 1 | -4/+7 |
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* | | | AngMotor update 1 | Kitto Flora | 2010-02-02 | 2 | -79/+143 |
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* | | Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add ↵ | Kitto Flora | 2010-01-21 | 13 | -1/+143 |
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* | | ChODE Object Linear Motion update | Kitto Flora | 2010-01-21 | 2 | -87/+102 |
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* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Kitto Flora | 2010-01-03 | 7 | -524/+518 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2010-01-03 | 7 | -524/+518 |
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| | * | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 7 | -524/+518 |
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* | | | Vehicle Linear parameter adjustments | Kitto Flora | 2009-12-31 | 3 | -38/+75 |
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* | | Recover out-of-region objects during db load. | Kitto Flora | 2009-12-24 | 1 | -1/+3 |
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* | | Fix conflicts | Kitto Flora | 2009-12-22 | 6 | -8/+20 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2009-12-22 | 6 | -14/+28 |
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| | * | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 10 | -3/+182 |
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* | | | Include ChOdePlugin | Kitto Flora | 2009-12-22 | 13 | -118/+10524 |
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* | | Fix GetWorldRotation(), and a host of related Sit fixes. | Kitto Flora | 2009-12-17 | 1 | -1/+5 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-12-12 | 1 | -1/+8 |
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| * | * Commit some sit code that's commented out for now. | Teravus Ovares (Dan Olivares) | 2009-12-08 | 1 | -1/+8 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-12-06 | 2 | -4/+10 |
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| * | * Adds Normal to the fields returned by the Physics Raycaster | Teravus Ovares (Dan Olivares) | 2009-12-05 | 2 | -4/+10 |
| | | | | | | | | | | | | | | | | * Fixes recognizing when a sit target is and isn't set. * * 1. Vector3.Zero. * * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION * * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion * * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-05 | 3 | -1/+9 |
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| * | * Fixes mantis 4416. Animator is dereferenced on logout | Teravus Ovares (Dan Olivares) | 2009-12-05 | 1 | -1/+4 |
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| * | * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set ↵ | Teravus Ovares (Dan Olivares) | 2009-12-03 | 2 | -0/+5 |
| | | | | | | | | | | | | | | this for each region in your Regions.ini[PhysicalPrimMax = 10(default)]) * Adds a configurable maximum object mass before the mass is clamped. Default is 10000.01. Configurable by changing maximum_mass_object in the [ODEPhysicsSettings] section. * Clamping the mass is important for limiting the amount of CPU an object can consume in physics calculations. Too high, and the object overcomes restitution forces by gravity alone. This generates more collisions potentially leading to 'deep think'. |