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| * | missing files remove some warnings...UbitUmarov2012-12-113-4/+3
| * | missing fileUbitUmarov2012-12-111-0/+9
| * | a few more changes on avatar colliderUbitUmarov2012-12-112-299/+363
| * | create a new ode character also with the new informationUbitUmarov2012-12-073-5/+20
| * | *TEST* Use new avatar size in ubitODE.UbitUmarov2012-12-073-4/+50
| * | avatar collision plane send to viewer is only relative to feet. changeUbitUmarov2012-12-053-101/+74
| * | move characters (avatars) to own collision space, also fixing a problemUbitUmarov2012-12-043-14/+47
| * | raise standing avatar a bit to reduce knees bending on some collisions.UbitUmarov2012-12-041-4/+4
| * | Merge branch 'avination' into ubitworkMelanie2012-12-033-102/+367
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| | * | *TEST* diferent avatar colliderUbitUmarov2012-12-032-101/+337
| | * | fix vertex rounding directionUbitUmarov2012-12-031-1/+8
| | * | *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
| | * | adjust avatar standing Z positionUbitUmarov2012-12-031-5/+11
| * | | don't zero constant force and torque in selectionUbitUmarov2012-11-241-6/+6
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* | | Merge branch 'master' into careminsterMelanie2012-12-185-37/+28
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| * | BulletSim: apply friction to linear and angular motion before returning advan...Robert Adams2012-12-173-14/+2
| * | BulletSim: fix vehicles going underground when unsat. Problem was that, when ...Robert Adams2012-12-174-29/+32
* | | Merge branch 'master' into careminsterMelanie2012-12-1810-123/+195
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| * | BulletSim: fix vehicles being shot in the air at border crossings because of ...Robert Adams2012-12-161-2/+5
| * | BulletSim: add parameter to UpdateProperties call into the linkset so changes...Robert Adams2012-12-166-36/+65
| * | BulletSim: add even more to the TODO list.Robert Adams2012-12-161-4/+27
| * | BulletSim: add check for border crossing in character position sanity check.Robert Adams2012-12-161-2/+10
| * | BulletSim: refactor to combine common terrain height testing code. Add functi...Robert Adams2012-12-161-38/+48
| * | BulletSim: remove some errors on shutdown by moving terrain destruction until...Robert Adams2012-12-162-3/+16
| * | BulletSim: rip out old code for linkset child position fetching. BulletSim do...Robert Adams2012-12-165-45/+31
* | | Merge branch 'master' into careminsterMelanie2012-12-1620-407/+789
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| * | BulletSim: Add more to the TODO list. Clean up and improve some comments.Robert Adams2012-12-132-10/+9
| * | Return the last set targetVelocity rather than the current velocity as the de...Robert Adams2012-12-131-5/+8
| * | BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams2012-12-133-79/+88
| * | BulletSim: correct line endings in new BulletSimData.cs file.Robert Adams2012-12-131-282/+282
| * | BulletSim: Add 'BulletSimData' which separates structures createdRobert Adams2012-12-137-205/+308
| * | BulletSim: remove extra linkset rebuilds.Robert Adams2012-12-131-18/+36
| * | BulletSim: fix problem of avatar's floating off the ground after unsitting. R...Robert Adams2012-12-124-24/+27
| * | BulletSim: non-functional commenting and reorganization of material attribute...Robert Adams2012-12-122-33/+49
| * | BulletSim: updates and rearrangement of the TODO list.Robert Adams2012-12-121-14/+33
| * | BulletSim: do not return the current velocity for targetVelocity.Robert Adams2012-12-121-0/+11
| * | BulletSim: fix crash caused by the creation of a linkset child that is under ...Robert Adams2012-12-111-4/+4
| * | BulletSim: protect character property setting to remove crash from taints set...Robert Adams2012-12-112-21/+42
| * | BulletSim: protect prim property setting to remove crash from taints setting ...Robert Adams2012-12-113-20/+45
| * | BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...Robert Adams2012-12-111-2/+2
| * | BulletSim: add ini file and command line parameters to controlRobert Adams2012-12-114-8/+22
| * | BulletSim: set mass for single prim linksets when going physical. This fixes ...Robert Adams2012-12-111-1/+8
| * | BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...Robert Adams2012-12-102-5/+7
| * | BulletSim: Fix crash on the destruction of physical linksets.Robert Adams2012-12-1012-38/+155
| * | BulletSim: some comments about rebuilding linksets (having to recompute and r...Robert Adams2012-12-091-3/+6
| * | BulletSim: adjust friction and restitution based on material type.Robert Adams2012-12-092-5/+17
* | | Merge branch 'master' into careminsterMelanie2012-12-094-21/+43
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| * | BulletSim: set material properties for static objects. Move Linkset.MakeStati...Robert Adams2012-12-082-11/+24
| * | BulletSim: fix small problem with setting size/scale of native shapes which c...Robert Adams2012-12-081-6/+9
| * | BulletSim: update comments and add more to TODO list.Robert Adams2012-12-082-4/+10