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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
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missing files remove some warnings...
UbitUmarov
2012-12-11
3
-4
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+3
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missing file
UbitUmarov
2012-12-11
1
-0
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+9
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a few more changes on avatar collider
UbitUmarov
2012-12-11
2
-299
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+363
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create a new ode character also with the new information
UbitUmarov
2012-12-07
3
-5
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+20
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
3
-4
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+50
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
3
-101
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+74
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move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
2012-12-04
3
-14
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+47
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raise standing avatar a bit to reduce knees bending on some collisions.
UbitUmarov
2012-12-04
1
-4
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+4
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Merge branch 'avination' into ubitwork
Melanie
2012-12-03
3
-102
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+367
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*TEST* diferent avatar collider
UbitUmarov
2012-12-03
2
-101
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+337
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fix vertex rounding direction
UbitUmarov
2012-12-03
1
-1
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+8
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*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
UbitUmarov
2012-12-03
1
-0
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+16
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adjust avatar standing Z position
UbitUmarov
2012-12-03
1
-5
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+11
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don't zero constant force and torque in selection
UbitUmarov
2012-11-24
1
-6
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+6
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Merge branch 'master' into careminster
Melanie
2012-12-18
5
-37
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+28
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BulletSim: apply friction to linear and angular motion before returning advan...
Robert Adams
2012-12-17
3
-14
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+2
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BulletSim: fix vehicles going underground when unsat. Problem was that, when ...
Robert Adams
2012-12-17
4
-29
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+32
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Merge branch 'master' into careminster
Melanie
2012-12-18
10
-123
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+195
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BulletSim: fix vehicles being shot in the air at border crossings because of ...
Robert Adams
2012-12-16
1
-2
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+5
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BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
2012-12-16
6
-36
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+65
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BulletSim: add even more to the TODO list.
Robert Adams
2012-12-16
1
-4
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+27
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BulletSim: add check for border crossing in character position sanity check.
Robert Adams
2012-12-16
1
-2
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+10
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BulletSim: refactor to combine common terrain height testing code. Add functi...
Robert Adams
2012-12-16
1
-38
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+48
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BulletSim: remove some errors on shutdown by moving terrain destruction until...
Robert Adams
2012-12-16
2
-3
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+16
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BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
2012-12-16
5
-45
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+31
*
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Merge branch 'master' into careminster
Melanie
2012-12-16
20
-407
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+789
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BulletSim: Add more to the TODO list. Clean up and improve some comments.
Robert Adams
2012-12-13
2
-10
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+9
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Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
-5
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+8
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BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
2012-12-13
3
-79
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+88
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BulletSim: correct line endings in new BulletSimData.cs file.
Robert Adams
2012-12-13
1
-282
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+282
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BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
2012-12-13
7
-205
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+308
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BulletSim: remove extra linkset rebuilds.
Robert Adams
2012-12-13
1
-18
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+36
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BulletSim: fix problem of avatar's floating off the ground after unsitting. R...
Robert Adams
2012-12-12
4
-24
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+27
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BulletSim: non-functional commenting and reorganization of material attribute...
Robert Adams
2012-12-12
2
-33
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+49
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BulletSim: updates and rearrangement of the TODO list.
Robert Adams
2012-12-12
1
-14
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+33
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BulletSim: do not return the current velocity for targetVelocity.
Robert Adams
2012-12-12
1
-0
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+11
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BulletSim: fix crash caused by the creation of a linkset child that is under ...
Robert Adams
2012-12-11
1
-4
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+4
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BulletSim: protect character property setting to remove crash from taints set...
Robert Adams
2012-12-11
2
-21
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+42
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BulletSim: protect prim property setting to remove crash from taints setting ...
Robert Adams
2012-12-11
3
-20
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+45
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BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...
Robert Adams
2012-12-11
1
-2
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+2
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BulletSim: add ini file and command line parameters to control
Robert Adams
2012-12-11
4
-8
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+22
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BulletSim: set mass for single prim linksets when going physical. This fixes ...
Robert Adams
2012-12-11
1
-1
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+8
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BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...
Robert Adams
2012-12-10
2
-5
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+7
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BulletSim: Fix crash on the destruction of physical linksets.
Robert Adams
2012-12-10
12
-38
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+155
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BulletSim: some comments about rebuilding linksets (having to recompute and r...
Robert Adams
2012-12-09
1
-3
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+6
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BulletSim: adjust friction and restitution based on material type.
Robert Adams
2012-12-09
2
-5
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+17
*
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Merge branch 'master' into careminster
Melanie
2012-12-09
4
-21
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+43
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BulletSim: set material properties for static objects. Move Linkset.MakeStati...
Robert Adams
2012-12-08
2
-11
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+24
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*
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BulletSim: fix small problem with setting size/scale of native shapes which c...
Robert Adams
2012-12-08
1
-6
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+9
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*
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BulletSim: update comments and add more to TODO list.
Robert Adams
2012-12-08
2
-4
/
+10
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