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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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Author
Age
Files
Lines
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BulletSim: add terrainImplementation parameter with default to Mesh.
Robert Adams
2012-11-21
3
-5
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+46
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BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
2012-11-21
2
-454
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+454
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BulletSim: enablement and debugging of mesh terrain.
Robert Adams
2012-11-21
4
-36
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+253
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BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
2012-11-21
4
-181
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+327
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BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...
Robert Adams
2012-11-21
4
-8
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+8
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BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...
Robert Adams
2012-11-21
3
-20
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+22
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BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...
Robert Adams
2012-11-21
9
-66
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+67
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BulletSim: change PositionSanityCheck to apply a force to correct position co...
Robert Adams
2012-11-21
2
-33
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+30
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BulletSim: tweek avatar capsule parameters so avatar feet don't go below grou...
Robert Adams
2012-11-21
2
-8
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+10
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Merge branch 'master' into careminster
Melanie
2012-11-19
6
-352
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+220
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BulletSim: Use base class constructors for initialization of BSShape and othe...
Robert Adams
2012-11-18
4
-216
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+214
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BulletSim: fix the problem with flying being disabled when crossing region bo...
Robert Adams
2012-11-18
1
-2
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+6
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BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim...
Robert Adams
2012-11-18
1
-134
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+0
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Merge branch 'avination' into careminster
Melanie
2012-11-17
1
-2
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+2
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add debug position on bad primmesh error
UbitUmarov
2012-11-02
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-11-15
7
-9
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+75
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Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
6
-4
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+70
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Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't hav...
Diva Canto
2012-11-13
5
-5
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+5
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Merge branch 'master' into careminster
Melanie
2012-11-09
1
-1
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+15
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ODECharacter overrides TargetVelocity. No change to existing behavior
Dan Lake
2012-11-08
1
-1
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+15
*
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Merge branch 'master' into careminster
Melanie
2012-11-08
11
-105
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+593
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BulletSim: add skeleton classes for shape objectification. This will eventual...
Robert Adams
2012-11-07
1
-0
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+213
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BulletSim: add classes for physics motors. Eventually these will replace the ...
Robert Adams
2012-11-07
1
-0
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+104
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BulletSim: many changes to tune vehicles for BulletSim.
Robert Adams
2012-11-06
1
-63
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+161
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BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...
Robert Adams
2012-11-06
4
-28
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+82
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BulletSim: remove limit on taints that can happen before a step. Remove some ...
Robert Adams
2012-11-06
1
-12
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+16
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BulletSim: recalculate the compound shape bounding box when built.
Robert Adams
2012-11-06
1
-0
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+2
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BulletSim: only compute linkset mass when membership changes rather than ever...
Robert Adams
2012-11-06
1
-2
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+6
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BulletSim: Add separate linear and angular damping function calls. Add functi...
Robert Adams
2012-11-06
1
-0
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+9
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Merge branch 'master' into careminster
Melanie
2012-11-04
15
-843
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+1583
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BulletSim: fix compound linkset crash by not freeing shape of child prims.
Robert Adams
2012-11-03
6
-17
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+25
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BulletSim: search the mesh and hull lists to find shapes if type is not known...
Robert Adams
2012-11-03
4
-20
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+96
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BulletSim: Move construction of compound linkset from ShapeCollection
Robert Adams
2012-11-03
3
-61
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+120
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BulletSim: parameterize selection of linkset implementation
Robert Adams
2012-11-03
3
-10
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+24
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BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
2012-11-03
10
-132
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+274
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BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...
Robert Adams
2012-11-03
5
-17
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+39
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BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...
Robert Adams
2012-11-03
7
-266
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+256
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BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
2012-11-03
9
-176
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+328
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BulletSim: vehicle tweeking.
Robert Adams
2012-11-03
3
-93
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+90
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*
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BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
2012-11-03
5
-54
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+33
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BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2012-11-03
2
-124
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+68
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BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
2012-11-03
1
-2
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+6
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BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
2012-11-03
1
-3
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+4
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BulletSim: add definitions for linkset collision mask
Robert Adams
2012-11-03
1
-0
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+3
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*
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BulletSim: code rearrangement
Robert Adams
2012-11-03
2
-8
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+6
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*
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BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
2012-11-03
1
-29
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+36
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*
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BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
2012-11-03
1
-16
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+122
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*
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BulletSim: remove unneeded parameter from Refresh().
Robert Adams
2012-11-03
1
-1
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+1
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*
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BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
2012-11-03
3
-18
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+38
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*
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BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
2012-11-03
3
-6
/
+6
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