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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
4
-72
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+92
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Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-1
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+2
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Limit physics time dilation to 1.0
John Hurliman
2009-10-28
1
-1
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+1
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
2009-10-28
1
-3
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+10
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Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
2009-10-28
1
-3
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+3
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Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
2009-10-28
1
-2
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+6
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Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
2009-10-28
1
-3
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+3
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
2
-2
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+14
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* Switched from OpenJPEG to CSJ2K in Meshmerizer
John Hurliman
2009-10-26
1
-3
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+1
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
25
-800
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+794
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Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...
John Hurliman
2009-10-26
1
-0
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+6
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No need to create dupe TriMeshData for ODE. A previous patch created a dictio...
Dan Lake
2009-10-26
1
-6
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+14
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Do case-insensitive comparisons on region names in LLStandaloneLoginModule
John Hurliman
2009-10-26
1
-2
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+2
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* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
2009-10-26
1
-2
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+6
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Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
2
-1
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+4
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Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...
dslake
2009-10-23
1
-2
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+3
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* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...
Teravus Ovares (Dan Olivares)
2009-10-22
2
-26
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+28
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Commented out instrumentation in ODEPrim.cs
KittoFlora
2009-10-22
1
-0
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+8
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Merge branch 'master' into vehicles
Melanie
2009-10-22
3
-6
/
+21
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* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
2009-10-20
2
-10
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+0
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Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...
John Hurliman
2009-10-19
1
-0
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+4
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Forgot {} on last commit.
Diva Canto
2009-10-19
1
-0
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+2
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More instrumentation in physics.
Diva Canto
2009-10-19
1
-0
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-19
4
-7
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+7
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Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...
John Hurliman
2009-10-18
2
-1
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+14
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A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
2009-10-18
2
-1
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+14
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Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
2009-10-18
1
-0
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+3
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Merge branch 'master' into vehicles
Melanie
2009-10-19
5
-9
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+51
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Formatting cleanup.
Jeff Ames
2009-10-19
4
-7
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+7
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* One more tweak to inform the user that they may not be able to move until r...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-1
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+1
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* After seeing it repeat over and over again.. again, We won't inform the s...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-1
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+1
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* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...
Teravus Ovares (Dan Olivares)
2009-10-16
2
-1
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+22
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* Added a message for when the null reference exception occurs to make debugg...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-3
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+4
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* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-2
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+22
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Merge branch 'master' into vehicles
Melanie
2009-10-15
1
-1
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+1
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* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
2009-10-13
1
-1
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+1
*
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Merge branch 'master' into vehicles
Melanie
2009-10-12
4
-21
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+784
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Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
2009-10-12
1
-1
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+1
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*
sync PrimMesher with r46
dahlia
2009-10-11
2
-19
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+782
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disambiguate System.Path (preparation for new PrimMesher)
dahlia
2009-10-11
1
-1
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+1
*
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Merge branch 'master' into vehicles
Melanie
2009-10-12
2
-2
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+17
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* comment out the velocity test, using updates every 500 ms as set in ScenePr...
Teravus Ovares (Dan Olivares)
2009-10-10
1
-0
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+3
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* Make ODECharacter respect the scene's requested collision update time
Teravus Ovares (Dan Olivares)
2009-10-10
2
-2
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+14
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Correct a build break caused by an optimization in trunk
Melanie
2009-10-07
1
-1
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+1
*
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Merge branch 'master' into vehicles
Melanie
2009-10-06
1
-5
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+2
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minor: remove mono compile warning
Justin Clark-Casey (justincc)
2009-10-05
1
-5
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+2
*
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Merge branch 'master' into vehicles
Melanie
2009-10-05
4
-69
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+124
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Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...
Dan Lake
2009-10-05
3
-61
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+120
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only cache mesh if meshing was successful
dahlia
2009-10-04
1
-8
/
+4
*
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Merge branch 'master' into vehicles
Melanie
2009-10-05
1
-7
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+24
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