| Commit message (Expand) | Author | Age | Files | Lines |
* | this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) | dan miller | 2007-10-01 | 1 | -1/+2 |
* | Corrected the typo in the folder name. | Dalien Talbot | 2007-09-30 | 2 | -0/+0 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 2 | -0/+839 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 5 | -22/+215 |
* | physics-related fixes; should stabilize border crossings | dan miller | 2007-09-21 | 1 | -3/+11 |
* | RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul... | dan miller | 2007-09-18 | 1 | -1/+4 |
* | ODE: no more slippin' & slidin' | dan miller | 2007-09-13 | 1 | -4/+24 |
* | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 2007-09-12 | 1 | -1/+1 |
* | remove autogenerated files | Sean Dague | 2007-09-11 | 1 | -66/+0 |
* | Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in... | MW | 2007-09-11 | 1 | -90/+485 |
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 13 | -13/+13 |
* | ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen... | dan miller | 2007-09-09 | 1 | -0/+4 |
* | Part 2 of Darok's BulletX patches. | MW | 2007-09-04 | 1 | -135/+115 |
* | Part 1 of Darok's BulletX patches. | MW | 2007-09-04 | 1 | -16/+39 |
* | ODE bugfix: multiple avatars now supported properly | dan miller | 2007-09-01 | 1 | -1/+1 |
* | once more, without the debug statements (ODE multi-region fixes, various debu... | dan miller | 2007-09-01 | 2 | -2/+1 |
* | umm, nevermind all that -- this is the real ODE region fix. I'll get subvers... | dan miller | 2007-09-01 | 1 | -22/+33 |
* | danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug | dan miller | 2007-08-30 | 1 | -4/+7 |
* | Applied danx0r's ODE patch [mantis number 340]. | MW | 2007-08-28 | 1 | -86/+102 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 7 | -7/+7 |
* | Danxors patch for >30prims with ODE | Tedd Hansen | 2007-08-26 | 1 | -8/+4 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 4 | -1/+27 |
* | Implemented Resize Method in OdePrim. | MW | 2007-08-23 | 1 | -3/+7 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 2 | -2/+37 |
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 4 | -33/+96 |
* | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 2007-08-18 | 4 | -11/+33 |
* | Applied danx0r 's ODE patch [mantis issue 263] | MW | 2007-08-11 | 1 | -20/+21 |
* | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi... | Brian McBee | 2007-08-03 | 1 | -5/+5 |
* | mass update of files to have native line endings | Sean Dague | 2007-07-30 | 1 | -65/+65 |
* | Deleting objects should now work. But beware they aren't send to your trash f... | MW | 2007-07-29 | 1 | -192/+194 |
* | * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) | Adam Frisby | 2007-07-29 | 1 | -34/+28 |
* | * Reduced a significant number of compiler warnings (back down to 9 for all p... | Adam Frisby | 2007-07-24 | 1 | -2/+2 |
* | Think I've recovered my deleted files, so hopefully it works now. | MW | 2007-07-22 | 1 | -0/+66 |
* | * More cleaning | Adam Frisby | 2007-07-19 | 1 | -0/+2 |
* | * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp | lbsa71 | 2007-07-16 | 1 | -31/+0 |
* | * working on RegionApplicationBase | lbsa71 | 2007-07-16 | 1 | -2/+2 |
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 13 | -2444/+2444 |
* | Part two of Darok's Bullet physics plugin: added the actual plugin, although ... | MW | 2007-07-13 | 2 | -0/+590 |
* | * By popular demand, all generated build files are now deleted. Somebody shou... | lbsa71 | 2007-07-08 | 8 | -574/+0 |
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 4 | -5/+5 |
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 11 | -46/+29 |
* | Applied Darok's PhysicsVector ToString patch | MW | 2007-07-02 | 1 | -0/+5 |
* | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2007-07-02 | 2 | -38/+38 |
* | Started change to having SceneObject and then that having child Primitives wh... | MW | 2007-07-01 | 1 | -0/+8 |
* | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 2007-06-29 | 1 | -16/+23 |
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 4 | -0/+175 |
* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 4 | -48/+0 |
* | Some work on restructuring the namespaces / project names. Note this doesn't ... | MW | 2007-06-27 | 19 | -0/+2298 |