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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
107
-49082
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+0
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Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
2015-08-30
107
-48778
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+0
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actually reduce max number of ode spaces
UbitUmarov
2015-09-04
2
-8
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+8
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bug fix on ode spaces and allow more of them on large regions
UbitUmarov
2015-09-04
2
-12
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+12
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remove a forgotten 1000.9 factor on physics fps
UbitUmarov
2015-09-04
4
-4
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+4
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normalise physics plugins to return fps as (simulated time / requested simula...
UbitUmarov
2015-09-04
6
-1906
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+3319
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a bit better addAvatar() call chain
UbitUmarov
2015-09-03
1
-5
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+1
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make addavatar more friendly between plugins
UbitUmarov
2015-09-03
2
-3330
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+1891
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seems to compile ( tests comented out)
UbitUmarov
2015-09-02
10
-51
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+35
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bad merge?
UbitUmarov
2015-09-01
40
-274
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+29560
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fix slow moving physical objects moving without sending updates
UbitUmarov
2015-08-31
1
-9
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+9
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ubitode a bit more friendly for megas (still disabled)
UbitUmarov
2015-08-20
1
-171
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+49
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make basic ode work with var regions for contribution back to CORE. ( avn
UbitUmarov
2015-08-20
2
-152
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+147
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make it compatible with avn, no point making avn compatible with it
UbitUmarov
2015-08-20
3
-6
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+30
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update old git to os core version
UbitUmarov
2015-08-20
4
-60
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+55
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another funny bug (mine this time)
UbitUmarov
2015-08-19
1
-2
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+2
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ubitode varsize ( Mega disabled till better checks )
UbitUmarov
2015-08-19
1
-54
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+101
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varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
2015-03-29
3
-7
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+33
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fix axis locking Amotor
UbitUmarov
2015-02-13
1
-6
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+6
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name the thread
UbitUmarov
2014-10-13
1
-0
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+1
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try to reduce avatar bounce on falls. Not all possible side effects
UbitUmarov
2014-10-12
1
-25
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+19
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reduce some avatar engine strenght
UbitUmarov
2014-10-05
1
-9
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+10
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try to help steps climb a bit compensating the bounce reduction
UbitUmarov
2014-10-04
1
-0
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+2
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remove check of other prim top height on steps climb code
UbitUmarov
2014-09-29
1
-3
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+4
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change avatar physics and motion control. Still not that good :(
UbitUmarov
2014-09-29
2
-57
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+320
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fix building state logic...
UbitUmarov
2014-09-23
1
-2
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+2
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avatar collisions fix
UbitUmarov
2014-07-21
1
-51
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+54
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change ava to ava collisions a bit
UbitUmarov
2014-07-21
1
-30
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+42
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bug fix
UbitUmarov
2014-07-21
1
-4
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+5
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fix physics sit for physical child prims
UbitUmarov
2014-07-20
1
-4
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+4
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Merge branch 'avination-current'
Melanie Thielker
2014-07-19
14
-1488
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+608
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revert to capsule representation of avatar collider
UbitUmarov
2014-07-19
1
-297
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+28
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reduce avatar hover in basic ode plugin
UbitUmarov
2014-07-18
1
-1
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+1
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retouch prim stopped condition test
UbitUmarov
2013-05-29
1
-3
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+3
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removed spurius ref to ode.dll from odeapi
UbitUmarov
2013-05-29
1
-1
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+1
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correction to previus comment: all parameters but gravity modifier have
UbitUmarov
2013-05-29
1
-1
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+0
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let gravity modifier, friction, restitution and density changes be applied
UbitUmarov
2013-05-29
2
-6
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+65
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make sure friction slip parameters are zero ( or other value ) and not
UbitUmarov
2013-05-29
1
-3
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+3
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missing file
UbitUmarov
2013-05-29
1
-0
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+5
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missing files
UbitUmarov
2013-05-29
2
-5
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+6
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*** DANGER TESTING **** changed prims mesh generation hopefully removing
UbitUmarov
2013-05-29
9
-1178
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+503
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Merge branch 'master' into careminster
Melanie
2014-01-28
1
-7
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+32
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Intermediate commit. Sill errors.
Melanie
2014-01-05
1
-8
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+1
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-8
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+8
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Merge branch 'master' into careminster
Melanie
2013-11-08
6
-19
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+29
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Merge branch 'master' into careminster
Melanie
2013-11-03
2
-2
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+25
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Merge branch 'master' into careminster
Melanie
2013-10-06
7
-7
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+7
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Merge branch 'master' into careminster
Melanie
2013-10-04
18
-197
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+1313
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Merge branch 'master' into careminster
Melanie
2013-09-01
2
-3
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+47
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Merge branch 'master' into careminster
Melanie
2013-08-17
5
-6
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+28
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