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My fork of OpenSim for IG and DG, called SledjChisl.
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revert terminal vel reduction. It helped but not efective
UbitUmarov
2012-05-11
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+2
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Merge branch 'avination' into careminster
Melanie
2012-05-13
3
-106
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+163
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reduce avatars terminal velocity to less than 30m/s or colisions with basic b...
UbitUmarov
2012-05-10
2
-6
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+9
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ubitode: changes to vehicles servos
UbitUmarov
2012-05-10
1
-100
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+154
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Merge branch 'avination' into careminster
Melanie
2012-05-08
1
-11
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+17
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minor change to linear motor decay
UbitUmarov
2012-05-07
1
-11
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+17
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Merge branch 'avination' into careminster
Melanie
2012-05-07
2
-21
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+108
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UbitODE: reduced the diference btw dinamic and static friction, making dinami...
UbitUmarov
2012-05-05
1
-17
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+17
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ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()...
UbitUmarov
2012-05-05
1
-4
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+91
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Merge branch 'avination' into careminster
Melanie
2012-05-05
1
-2
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+8
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force lower avatar density for testing
UbitUmarov
2012-05-05
1
-0
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+4
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UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi...
UbitUmarov
2012-05-04
1
-2
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+4
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Merge branch 'avination'
Melanie
2012-05-03
1
-5
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+6
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Improved sitted avatars crossings ( plus tests on vehicles)
UbitUmarov
2012-05-02
1
-5
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+6
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Merge branch 'avination'
Melanie
2012-05-02
3
-112
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+123
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ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim...
UbitUmarov
2012-04-29
2
-15
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+32
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ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass a...
UbitUmarov
2012-04-29
2
-97
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+91
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Merge branch 'avination'
Melanie
2012-04-29
4
-219
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+314
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fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
2012-04-28
1
-5
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+30
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Oooops don't hover underground but do hover
UbitUmarov
2012-04-27
1
-26
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+27
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reorder priority of vehicle hover flags
UbitUmarov
2012-04-27
1
-109
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+114
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test
UbitUmarov
2012-04-27
1
-1
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+7
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test
UbitUmarov
2012-04-27
1
-2
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+2
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itest
UbitUmarov
2012-04-27
1
-2
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+1
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test
UbitUmarov
2012-04-27
1
-13
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+11
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testing
UbitUmarov
2012-04-27
1
-1
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+1
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testing....
UbitUmarov
2012-04-27
1
-41
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+78
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ubitODE fix don't report colisions with a volume detector ( only report to it )
UbitUmarov
2012-04-27
1
-12
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+16
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testing
UbitUmarov
2012-04-27
1
-1
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+1
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testing
UbitUmarov
2012-04-27
1
-58
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+71
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testing
UbitUmarov
2012-04-27
1
-1
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+1
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testing
UbitUmarov
2012-04-27
1
-0
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+6
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TESTING
UbitUmarov
2012-04-27
1
-0
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+1
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-04-25
3
-13
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+43
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fix chODE loosing some part positions when doing isPhysical false
UbitUmarov
2012-04-24
2
-11
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+42
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let objects/avas push avas
UbitUmarov
2012-04-24
1
-2
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+1
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Merge branch 'master' into careminster
Melanie
2012-04-24
1
-0
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+1
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Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed ...
Justin Clark-Casey (justincc)
2012-04-24
1
-0
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+1
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-04-23
3
-476
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+508
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ubitODE - do own timing control (as chODE does) until heartbeat does it right
UbitUmarov
2012-04-23
2
-21
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+34
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ubitODE - several changes...
UbitUmarov
2012-04-23
3
-431
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+379
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ubitODE: - don't try to hover underground unless volumedetector (that doesn't...
UbitUmarov
2012-04-21
1
-47
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+93
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ubitODE: - Change triangles used in terrain height estimation
UbitUmarov
2012-04-20
1
-11
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+28
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ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef...
UbitUmarov
2012-04-20
1
-6
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+14
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Merge branch 'master' into careminster
Melanie
2012-04-23
3
-54
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+343
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refactor: simply some properties code in BasicPhysicsPlugin
Justin Clark-Casey (justincc)
2012-04-22
2
-72
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+12
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Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
2012-04-22
2
-18
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+367
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Merge branch 'master' into careminster
Melanie
2012-04-22
2
-238
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+222
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Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa...
Justin Clark-Casey (justincc)
2012-04-21
2
-10
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+20
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refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate.
Justin Clark-Casey (justincc)
2012-04-21
1
-115
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+117
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